anv/android: Re-implement AcquireImageANDROID

Instead of doing a vkQueueSubmit() and hoping for the best, use the
actual sync FD that gets passed in from SurfaceFlinger.  The semaphore
and fence FD import functions already handle the -1 case for us so the
implementation is almost trivial.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Chad Versace <chad@kiwitree.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8814>
This commit is contained in:
Jason Ekstrand
2021-02-01 15:03:33 -06:00
committed by Marge Bot
parent fa3cd19697
commit 7c63be7ffc

View File

@@ -710,67 +710,72 @@ anv_AcquireImageANDROID(
ANV_FROM_HANDLE(anv_device, device, device_h);
VkResult result = VK_SUCCESS;
if (nativeFenceFd != -1) {
/* As a simple, firstpass implementation of VK_ANDROID_native_buffer, we
* block on the nativeFenceFd. This may introduce latency and is
* definitiely inefficient, yet it's correct.
*
* FINISHME(chadv): Import the nativeFenceFd into the VkSemaphore and
* VkFence.
*/
if (sync_wait(nativeFenceFd, /*timeout*/ -1) < 0) {
result = vk_errorf(device, device, VK_ERROR_DEVICE_LOST,
"%s: failed to wait on nativeFenceFd=%d",
__func__, nativeFenceFd);
/* From https://source.android.com/devices/graphics/implement-vulkan :
*
* "The driver takes ownership of the fence file descriptor and closes
* the fence file descriptor when no longer needed. The driver must do
* so even if neither a semaphore or fence object is provided, or even
* if vkAcquireImageANDROID fails and returns an error."
*
* The Vulkan spec for VkImportFence/SemaphoreFdKHR(), however, requires
* the file descriptor to be left alone on failure.
*/
int semaphore_fd = -1, fence_fd = -1;
if (nativeFenceFd >= 0) {
if (semaphore_h != VK_NULL_HANDLE && fence_h != VK_NULL_HANDLE) {
/* We have both so we have to import the sync file twice. One of
* them needs to be a dup.
*/
semaphore_fd = nativeFenceFd;
fence_fd = dup(nativeFenceFd);
if (fence_fd < 0) {
VkResult err = (errno == EMFILE) ? VK_ERROR_TOO_MANY_OBJECTS :
VK_ERROR_OUT_OF_HOST_MEMORY;
close(nativeFenceFd);
return vk_error(err);
}
} else if (semaphore_h != VK_NULL_HANDLE) {
semaphore_fd = nativeFenceFd;
} else if (fence_h == VK_NULL_HANDLE) {
fence_fd = nativeFenceFd;
} else {
/* Nothing to import into so we have to close the file */
close(nativeFenceFd);
}
/* From VK_ANDROID_native_buffer's pseudo spec
* (https://source.android.com/devices/graphics/implement-vulkan):
*
* The driver takes ownership of the fence fd and is responsible for
* closing it [...] even if vkAcquireImageANDROID fails and returns
* an error.
*/
close(nativeFenceFd);
if (result != VK_SUCCESS)
return result;
}
if (semaphore_h || fence_h) {
/* Thanks to implicit sync, the image is ready for GPU access. But we
* must still put the semaphore into the "submit" state; otherwise the
* client may get unexpected behavior if the client later uses it as
* a wait semaphore.
*
* Because we blocked above on the nativeFenceFd, the image is also
* ready for foreign-device access (including CPU access). But we must
* still signal the fence; otherwise the client may get unexpected
* behavior if the client later waits on it.
*
* For some values of anv_semaphore_type, we must submit the semaphore
* to execbuf in order to signal it. Likewise for anv_fence_type.
* Instead of open-coding here the signal operation for each
* anv_semaphore_type and anv_fence_type, we piggy-back on
* vkQueueSubmit.
*/
const VkSubmitInfo submit = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.waitSemaphoreCount = 0,
.commandBufferCount = 0,
.signalSemaphoreCount = (semaphore_h ? 1 : 0),
.pSignalSemaphores = &semaphore_h,
if (semaphore_h != VK_NULL_HANDLE) {
const VkImportSemaphoreFdInfoKHR info = {
.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
.semaphore = semaphore_h,
.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
.fd = semaphore_fd,
};
result = anv_QueueSubmit(anv_queue_to_handle(&device->queue), 1,
&submit, fence_h);
if (result != VK_SUCCESS) {
return vk_errorf(device, device, result,
"anv_QueueSubmit failed inside %s", __func__);
}
result = anv_ImportSemaphoreFdKHR(device_h, &info);
if (result == VK_SUCCESS)
semaphore_fd = -1; /* ANV took ownership */
}
return VK_SUCCESS;
if (result == VK_SUCCESS && fence_h != VK_NULL_HANDLE) {
const VkImportFenceFdInfoKHR info = {
.sType = VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR,
.fence = fence_h,
.flags = VK_FENCE_IMPORT_TEMPORARY_BIT,
.handleType = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
.fd = fence_fd,
};
result = anv_ImportFenceFdKHR(device_h, &info);
if (result == VK_SUCCESS)
fence_fd = -1; /* ANV took ownership */
}
if (semaphore_fd >= 0)
close(semaphore_fd);
if (fence_fd >= 0)
close(fence_fd);
return result;
}
VkResult