zink: implement ARB_draw_indirect
other than the vaguely gross case of primitive restart with incompatible draw modes and/or restart index, this is no trouble since the buffer formats are compatible Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7191>
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@@ -114,7 +114,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
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GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virgl
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GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, softpipe, swr, zink, panfrost)
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GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, softpipe, swr, v3d)
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GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, softpipe, swr, v3d, zink)
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GL_ARB_gpu_shader5 DONE (i965/gen7+)
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- 'precise' qualifier DONE (softpipe)
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- Dynamically uniform sampler array indices DONE (softpipe)
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