Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch

This commit is contained in:
Brian
2007-07-30 13:46:00 -06:00
8 changed files with 234 additions and 9 deletions

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@@ -48,6 +48,7 @@ DRIVER_SOURCES = \
intel_screen.c \
intel_span.c \
intel_state.c \
intel_surface.c \
intel_tris.c \
intel_fbo.c \
intel_depthstencil.c \

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@@ -71,6 +71,8 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
_tnl_invalidate_vertex_state(ctx, new_state);
intel_context(ctx)->NewGLState |= new_state;
st_invalidate_state(ctx, new_state);
/* Todo: gather state values under which tracked parameters become
* invalidated, add callbacks for things like
* ProgramLocalParameters, etc.

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@@ -29,9 +29,25 @@
#define INTEL_FBO_H
#include "pipe/p_state.h"
#include "pipe/softpipe/sp_surface.h"
struct intel_context;
struct intel_region;
/**
* Intel "pipe" surface. This is kind of a temporary thing as
* renderbuffers and surfaces should eventually become one.
*/
struct intel_surface
{
struct softpipe_surface surface; /**< base class */
struct intel_renderbuffer *rb; /**< ptr back to matching renderbuffer */
};
/**
* Intel framebuffer, derived from gl_framebuffer.
*/
@@ -82,6 +98,8 @@ struct intel_renderbuffer
GLuint pf_pending; /**< sequence number of pending flip */
GLuint vbl_pending; /**< vblank sequence number of pending flip */
struct intel_surface *surface;
};

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@@ -0,0 +1,163 @@
#include "glheader.h"
#include "context.h"
#include "framebuffer.h"
#include "renderbuffer.h"
#include "utils.h"
#include "main/macros.h"
#include "intel_screen.h"
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_span.h"
#include "intel_fbo.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/softpipe/sp_surface.h"
/*
* XXX a lof of this is a temporary kludge
*/
extern void
intel_map_unmap_buffers(struct intel_context *intel, GLboolean map);
static void
read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE])
{
}
static void
write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE])
{
struct intel_surface *is = (struct intel_surface *) sps;
struct intel_renderbuffer *irb = is->rb;
const GLfloat *src = (const GLfloat *) rrrr;
GLubyte *dst = (GLubyte *) irb->region->map
+ (y * irb->region->pitch + x) * irb->region->cpp;
GLubyte temp[16];
GLuint i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + i], src[i * 4 + j]);
}
}
printf("intel_surface::write_quad\n");
memcpy(dst, temp, 8);
memcpy(dst + irb->region->pitch * irb->region->cpp, temp + 8, 8);
}
static void *
map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
{
struct intel_surface *is = (struct intel_surface *) pb;
struct intel_renderbuffer *irb = is->rb;
GET_CURRENT_CONTEXT(ctx);
struct intel_context *intel = intel_context(ctx);
assert(access_mode == PIPE_MAP_READ_WRITE);
intelFinish(&intel->ctx);
/*LOCK_HARDWARE(intel);*/
if (irb->region) {
intel_region_map(intel->intelScreen, irb->region);
}
pb->ptr = irb->region->map;
return pb->ptr;
}
static void
unmap_surface_buffer(struct pipe_buffer *pb)
{
struct intel_surface *is = (struct intel_surface *) pb;
struct intel_renderbuffer *irb = is->rb;
GET_CURRENT_CONTEXT(ctx);
struct intel_context *intel = intel_context(ctx);
if (irb->region) {
intel_region_unmap(intel->intelScreen, irb->region);
}
pb->ptr = NULL;
/*UNLOCK_HARDWARE(intel);*/
}
struct pipe_surface *
xmesa_get_color_surface(GLcontext *ctx, GLuint i)
{
struct intel_context *intel = intel_context(ctx);
struct intel_framebuffer *intel_fb;
struct intel_renderbuffer *intel_rb;
intel_fb = (struct intel_framebuffer *) ctx->DrawBuffer;
intel_rb = intel_fb->color_rb[1];
if (!intel_rb->surface) {
/* create surface and attach to intel_rb */
struct intel_surface *is;
is = CALLOC_STRUCT(intel_surface);
if (is) {
is->surface.surface.width = intel_rb->Base.Width;
is->surface.surface.height = intel_rb->Base.Height;
is->surface.read_quad_f_swz = read_quad_f_swz;
is->surface.write_quad_f_swz = write_quad_f_swz;
is->surface.surface.buffer.map = map_surface_buffer;
is->surface.surface.buffer.unmap = unmap_surface_buffer;
is->rb = intel_rb;
}
intel_rb->surface = is;
}
else {
/* update surface size */
struct intel_surface *is = intel_rb->surface;
is->surface.surface.width = intel_rb->Base.Width;
is->surface.surface.height = intel_rb->Base.Height;
/* sanity check */
assert(is->surface.surface.buffer.map == map_surface_buffer);
}
return &intel_rb->surface->surface.surface;
}
struct pipe_surface *
xmesa_get_z_surface(GLcontext *ctx)
{
/* XXX fix */
return NULL;
}
struct pipe_surface *
xmesa_get_stencil_surface(GLcontext *ctx)
{
/* XXX fix */
return NULL;
}

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@@ -69,6 +69,20 @@ xmesa_surface(struct softpipe_surface *sps)
}
static void *
map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
{
/* no-op */
}
static void
unmap_surface_buffer(struct pipe_buffer *pb)
{
/* no-op */
}
/**
* quad reading/writing
* These functions are just wrappers around the existing renderbuffer
@@ -199,6 +213,9 @@ create_surface(XMesaContext xmctx, struct xmesa_renderbuffer *xrb)
xmsurf->sps.write_quad_ub = write_quad_ub;
xmsurf->sps.write_mono_row_ub = write_mono_row_ub;
xmsurf->sps.surface.buffer.map = map_surface_buffer;
xmsurf->sps.surface.buffer.unmap = unmap_surface_buffer;
#if 0
if (xrb->ximage) {
xmsurf->sps.surface.ptr = (GLubyte *) xrb->ximage->data;

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@@ -32,12 +32,40 @@
#include "main/imports.h"
#include "main/macros.h"
#include "pipe/draw/draw_context.h"
#include "pipe/p_defines.h"
#include "sp_context.h"
#include "sp_clear.h"
#include "sp_state.h"
#include "sp_surface.h"
#include "sp_prim_setup.h"
static void map_surfaces(struct softpipe_context *sp)
{
GLuint i;
for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]);
struct pipe_buffer *buf = &sps->surface.buffer;
buf->map(buf, PIPE_MAP_READ_WRITE);
}
/* XXX depth & stencil bufs */
}
static void unmap_surfaces(struct softpipe_context *sp)
{
GLuint i;
for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]);
struct pipe_buffer *buf = &sps->surface.buffer;
buf->unmap(buf);
}
/* XXX depth & stencil bufs */
}
static void softpipe_destroy( struct pipe_context *pipe )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
@@ -56,7 +84,10 @@ static void softpipe_draw_vb( struct pipe_context *pipe,
if (softpipe->dirty)
softpipe_update_derived( softpipe );
/* XXX move mapping/unmapping to higher/coarser level? */
map_surfaces(softpipe);
draw_vb( softpipe->draw, VB );
unmap_surfaces(softpipe);
}

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@@ -1010,20 +1010,11 @@ static void setup_begin( struct draw_stage *stage )
struct setup_stage *setup = setup_stage(stage);
setup->quad.nr_attrs = setup->softpipe->nr_frag_attrs;
/*
* XXX this is where we might map() the renderbuffers to begin
* s/w rendering.
*/
}
static void setup_end( struct draw_stage *stage )
{
/*
* XXX this is where we might unmap() the renderbuffers after
* s/w rendering.
*/
}

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@@ -153,7 +153,9 @@ void st_init_cb_program( struct st_context *st )
st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
#if 0
assert(functions->ProgramStringNotify == _tnl_program_string);
#endif
functions->BindProgram = st_bind_program;
functions->NewProgram = st_new_program;
functions->DeleteProgram = st_delete_program;