glsl: Add glsl LowerCsDerivedVariables option
v2: * Move lower flag to context constants. (Ken) Cc: "12.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
@@ -1201,8 +1201,15 @@ builtin_variable_generator::generate_cs_special_vars()
|
|||||||
"gl_LocalInvocationID");
|
"gl_LocalInvocationID");
|
||||||
add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
|
add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
|
||||||
add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups");
|
add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups");
|
||||||
add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
|
if (state->ctx->Const.LowerCsDerivedVariables) {
|
||||||
add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
|
add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
|
||||||
|
add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
|
||||||
|
} else {
|
||||||
|
add_system_value(SYSTEM_VALUE_GLOBAL_INVOCATION_ID,
|
||||||
|
uvec3_t, "gl_GlobalInvocationID");
|
||||||
|
add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_INDEX,
|
||||||
|
uint_t, "gl_LocalInvocationIndex");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1431,16 +1438,16 @@ initialize_cs_derived_variables(gl_shader *shader,
|
|||||||
* These are initialized in the main function.
|
* These are initialized in the main function.
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
_mesa_glsl_initialize_derived_variables(gl_shader *shader)
|
_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
|
||||||
|
gl_shader *shader)
|
||||||
{
|
{
|
||||||
/* We only need to set CS variables currently. */
|
/* We only need to set CS variables currently. */
|
||||||
if (shader->Stage != MESA_SHADER_COMPUTE)
|
if (shader->Stage == MESA_SHADER_COMPUTE &&
|
||||||
return;
|
ctx->Const.LowerCsDerivedVariables) {
|
||||||
|
ir_function_signature *const main_sig =
|
||||||
|
_mesa_get_main_function_signature(shader);
|
||||||
|
|
||||||
ir_function_signature *const main_sig =
|
if (main_sig != NULL)
|
||||||
_mesa_get_main_function_signature(shader);
|
initialize_cs_derived_variables(shader, main_sig);
|
||||||
if (main_sig == NULL)
|
}
|
||||||
return;
|
|
||||||
|
|
||||||
initialize_cs_derived_variables(shader, main_sig);
|
|
||||||
}
|
}
|
||||||
|
@@ -1907,7 +1907,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_mesa_glsl_initialize_derived_variables(shader);
|
_mesa_glsl_initialize_derived_variables(ctx, shader);
|
||||||
|
|
||||||
delete state->symbols;
|
delete state->symbols;
|
||||||
ralloc_free(state);
|
ralloc_free(state);
|
||||||
|
@@ -2562,7 +2562,8 @@ _mesa_glsl_initialize_variables(exec_list *instructions,
|
|||||||
struct _mesa_glsl_parse_state *state);
|
struct _mesa_glsl_parse_state *state);
|
||||||
|
|
||||||
extern void
|
extern void
|
||||||
_mesa_glsl_initialize_derived_variables(gl_shader *shader);
|
_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
|
||||||
|
gl_shader *shader);
|
||||||
|
|
||||||
extern void
|
extern void
|
||||||
_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
|
_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
|
||||||
|
@@ -599,6 +599,7 @@ brw_initialize_context_constants(struct brw_context *brw)
|
|||||||
ctx->Const.MaxClipPlanes = 8;
|
ctx->Const.MaxClipPlanes = 8;
|
||||||
|
|
||||||
ctx->Const.LowerTessLevel = true;
|
ctx->Const.LowerTessLevel = true;
|
||||||
|
ctx->Const.LowerCsDerivedVariables = true;
|
||||||
ctx->Const.PrimitiveRestartForPatches = true;
|
ctx->Const.PrimitiveRestartForPatches = true;
|
||||||
|
|
||||||
ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
|
ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
|
||||||
|
@@ -3763,6 +3763,9 @@ struct gl_constants
|
|||||||
GLuint MaxTessControlTotalOutputComponents;
|
GLuint MaxTessControlTotalOutputComponents;
|
||||||
bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
|
bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
|
||||||
bool PrimitiveRestartForPatches;
|
bool PrimitiveRestartForPatches;
|
||||||
|
bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and
|
||||||
|
* gl_LocalInvocationIndex based on
|
||||||
|
* other builtin variables. */
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@@ -314,6 +314,7 @@ void st_init_limits(struct pipe_screen *screen,
|
|||||||
}
|
}
|
||||||
|
|
||||||
c->LowerTessLevel = true;
|
c->LowerTessLevel = true;
|
||||||
|
c->LowerCsDerivedVariables = true;
|
||||||
c->PrimitiveRestartForPatches =
|
c->PrimitiveRestartForPatches =
|
||||||
screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES);
|
screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user