iris: Implement multi-slice copy_region
I don't know if this is required - surprisingly, I haven't seen it matter - but I'd like to use it for multi-slice transfer maps. We may as well do the right thing.
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@@ -411,8 +411,6 @@ iris_resource_copy_region(struct pipe_context *ctx,
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struct iris_context *ice = (void *) ctx;
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struct iris_context *ice = (void *) ctx;
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struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
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struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
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iris_batch_maybe_flush(batch, 1500);
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blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
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blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
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if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
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if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
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@@ -423,6 +421,8 @@ iris_resource_copy_region(struct pipe_context *ctx,
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.buffer = iris_resource_bo(dst), .offset = dstx,
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.buffer = iris_resource_bo(dst), .offset = dstx,
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};
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};
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iris_batch_maybe_flush(batch, 1500);
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blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
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blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
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} else {
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} else {
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// XXX: what about one surface being a buffer and not the other?
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// XXX: what about one surface being a buffer and not the other?
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@@ -431,16 +431,14 @@ iris_resource_copy_region(struct pipe_context *ctx,
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iris_blorp_surf_for_resource(&src_surf, src, ISL_AUX_USAGE_NONE, false);
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iris_blorp_surf_for_resource(&src_surf, src, ISL_AUX_USAGE_NONE, false);
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iris_blorp_surf_for_resource(&dst_surf, dst, ISL_AUX_USAGE_NONE, true);
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iris_blorp_surf_for_resource(&dst_surf, dst, ISL_AUX_USAGE_NONE, true);
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// XXX: ???
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for (int slice = 0; slice < src_box->depth; slice++) {
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unsigned dst_layer = dstz;
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iris_batch_maybe_flush(batch, 1500);
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unsigned src_layer = src_box->z;
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assert(src_box->depth == 1);
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blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
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&dst_surf, dst_level, dstz + slice,
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blorp_copy(&blorp_batch, &src_surf, src_level, src_layer,
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src_box->x, src_box->y, dstx, dsty,
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&dst_surf, dst_level, dst_layer,
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src_box->width, src_box->height);
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src_box->x, src_box->y, dstx, dsty,
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}
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src_box->width, src_box->height);
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}
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}
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blorp_batch_finish(&blorp_batch);
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blorp_batch_finish(&blorp_batch);
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