Revert "glsl: Extend lowering pass for gl_ClipDistance to support other arrays (v4)"
This reverts commit ad355652c2
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This broke a bunch of clip tests.
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@@ -117,9 +117,7 @@ bool lower_variable_index_to_cond_assign(gl_shader_stage stage,
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bool lower_temp, bool lower_uniform);
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bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
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bool lower_const_arrays_to_uniforms(exec_list *instructions);
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bool lower_combined_clip_cull_distance(gl_shader *shader,
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uint8_t clipDistanceArraySize,
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uint8_t cullDistanceArraySize);
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bool lower_clip_distance(gl_shader *shader);
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void lower_output_reads(unsigned stage, exec_list *instructions);
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bool lower_packing_builtins(exec_list *instructions, int op_mask);
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void lower_shared_reference(struct gl_shader *shader, unsigned *shared_size);
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