radv: enable radv_disable_aniso_single_level=true for Zink too

This seems the default OpenGL behavior as well as DX.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25642>
This commit is contained in:
Samuel Pitoiset
2023-10-10 16:17:43 +02:00
committed by Marge Bot
parent f1c9efc52e
commit 7a3981b9a7

View File

@@ -46,6 +46,10 @@ Application bugs worked around in this file:
<option name="radv_disable_aniso_single_level" value="true" />
</engine>
<engine engine_name_match="mesa zink">
<option name="radv_disable_aniso_single_level" value="true" />
</engine>
<engine engine_name_match="Quantic Dream Engine">
<option name="radv_zero_vram" value="true" />
<option name="radv_lower_discard_to_demote" value="true" />