glsl: Make ir_dereference_variable ctor assert the variable exists.
This also seems like a bad idea. There were too many instances for me to thoroughly scan the code as I did with the last two patches, but a quick scan indicated that most callers newly allocate a variable, dereference it, or NULL-check. In some cases, it wasn't clear that the value would be non-NULL, but they didn't check for error_type either. At any rate, not checking for this is a bug, and assertions will trigger it earlier and more reliably than returning error_type. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -1026,9 +1026,11 @@ ir_loop::ir_loop()
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ir_dereference_variable::ir_dereference_variable(ir_variable *var)
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{
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assert(var != NULL);
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this->ir_type = ir_type_dereference_variable;
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this->var = var;
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this->type = (var != NULL) ? var->type : glsl_type::error_type;
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this->type = var->type;
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}
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