glsl: Add a has_shader_io_blocks helper

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
This commit is contained in:
Ian Romanick
2016-05-11 14:03:40 -07:00
parent f0902ee813
commit 7a3093efcc

View File

@@ -265,6 +265,13 @@ struct _mesa_glsl_parse_state {
return ARB_compute_shader_enable || is_version(430, 310);
}
bool has_shader_io_blocks() const
{
return OES_shader_io_blocks_enable ||
EXT_shader_io_blocks_enable ||
is_version(150, 320);
}
bool has_geometry_shader() const
{
return OES_geometry_shader_enable || is_version(150, 320);