remove printf
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@@ -417,7 +417,6 @@ _mesa_update_framebuffer(GLcontext *ctx)
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ASSERT(fb->_ColorReadBufferIndex < BUFFER_COUNT);
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fb->_ColorReadBuffer
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= fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
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printf("Read buffer index %d\n", fb->_ColorReadBufferIndex);
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}
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compute_depth_max(fb);
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}
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