mesa: replace LOGF, EXPF with logf, expf
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
@@ -92,6 +92,16 @@ static inline float ldexpf(float x, int exp)
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return (float) ldexp(x, exp);
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}
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static inline float logf(float x)
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{
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return (float) log(x);
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}
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static inline float expf(float x)
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{
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return (float) exp(x);
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}
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#else
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/* Work-around an extra semi-colon in VS 2005 logf definition */
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@@ -207,22 +207,16 @@ static inline GLfloat LOG2(GLfloat x)
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*** CEILF: ceiling of float
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*** FLOORF: floor of float
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*** FABSF: absolute value of float
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*** LOGF: the natural logarithm (base e) of the value
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*** EXPF: raise e to the value
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***/
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#if defined(__gnu_linux__)
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/* C99 functions */
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#define CEILF(x) ceilf(x)
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#define FLOORF(x) floorf(x)
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#define FABSF(x) fabsf(x)
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#define LOGF(x) logf(x)
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#define EXPF(x) expf(x)
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#else
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#define CEILF(x) ((GLfloat) ceil(x))
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#define FLOORF(x) ((GLfloat) floor(x))
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#define FABSF(x) ((GLfloat) fabs(x))
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#define LOGF(x) ((GLfloat) log(x))
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#define EXPF(x) ((GLfloat) exp(x))
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#endif
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@@ -203,7 +203,7 @@ compute_lambda(const GLfloat sPlane[4], const GLfloat tPlane[4],
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if (rho2 == 0.0F)
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return 0.0;
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else
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return (GLfloat) (LOGF(rho2) * 1.442695 * 0.5);/* 1.442695 = 1/log(2) */
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return logf(rho2) * 1.442695f * 0.5f;/* 1.442695 = 1/log(2) */
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}
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@@ -23,6 +23,7 @@
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*/
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#include "c99_math.h"
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#include "main/glheader.h"
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#include "main/colormac.h"
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#include "main/macros.h"
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@@ -49,12 +50,12 @@ _swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
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return CLAMP(f, 0.0F, 1.0F);
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case GL_EXP:
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d = ctx->Fog.Density;
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f = EXPF(-d * z);
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f = expf(-d * z);
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f = CLAMP(f, 0.0F, 1.0F);
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return f;
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case GL_EXP2:
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d = ctx->Fog.Density;
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f = EXPF(-(d * d * z * z));
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f = expf(-(d * d * z * z));
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f = CLAMP(f, 0.0F, 1.0F);
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return f;
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default:
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@@ -66,14 +67,14 @@ _swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
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#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale
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#define EXP_FOG(f, coord) f = EXPF(density * coord)
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#define EXP_FOG(f, coord) f = expf(density * coord)
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#define EXP2_FOG(f, coord) \
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do { \
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GLfloat tmp = negDensitySquared * coord * coord; \
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if (tmp < FLT_MIN_10_EXP) \
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tmp = FLT_MIN_10_EXP; \
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f = EXPF(tmp); \
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f = expf(tmp); \
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} while(0)
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@@ -26,6 +26,7 @@
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*/
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#include "c99_math.h"
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#include "main/glheader.h"
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#include "main/colormac.h"
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#include "main/macros.h"
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@@ -78,7 +79,7 @@ init_static_data( void )
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GLfloat f = 0.0F;
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GLint i = 0;
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for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
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exp_table[i] = EXPF(-f);
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exp_table[i] = expf(-f);
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}
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inited = 1;
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}
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