anv/cmd_buffer: Move descriptor flushing into genX_cmd_buffer.c

It really should have gone here all along.  We were trying a bit too hard
to make it gen-agnostic just because it didn't have any #if's.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Jason Ekstrand
2016-10-17 10:11:55 -07:00
parent eddaa237c0
commit 7998e37774
4 changed files with 327 additions and 359 deletions

View File

@@ -609,20 +609,6 @@ void anv_CmdBindVertexBuffers(
} }
} }
static void
add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
struct anv_state state, struct anv_bo *bo, uint32_t offset)
{
/* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
* 9 for gen8+. We only write the first dword for gen8+ here and rely on
* the initial state to set the high bits to 0. */
const uint32_t dword = cmd_buffer->device->info.gen < 8 ? 1 : 8;
anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
state.offset + dword * 4, bo, offset);
}
enum isl_format enum isl_format
anv_isl_format_for_descriptor_type(VkDescriptorType type) anv_isl_format_for_descriptor_type(VkDescriptorType type)
{ {
@@ -640,306 +626,6 @@ anv_isl_format_for_descriptor_type(VkDescriptorType type)
} }
} }
static struct anv_state
anv_cmd_buffer_alloc_null_surface_state(struct anv_cmd_buffer *cmd_buffer,
struct anv_framebuffer *fb)
{
switch (cmd_buffer->device->info.gen) {
case 7:
if (cmd_buffer->device->info.is_haswell) {
return gen75_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
} else {
return gen7_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
}
case 8:
return gen8_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
case 9:
return gen9_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
default:
unreachable("Invalid hardware generation");
}
}
VkResult
anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage,
struct anv_state *bt_state)
{
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
struct anv_subpass *subpass = cmd_buffer->state.subpass;
struct anv_pipeline *pipeline;
uint32_t bias, state_offset;
switch (stage) {
case MESA_SHADER_COMPUTE:
pipeline = cmd_buffer->state.compute_pipeline;
bias = 1;
break;
default:
pipeline = cmd_buffer->state.pipeline;
bias = 0;
break;
}
if (!anv_pipeline_has_stage(pipeline, stage)) {
*bt_state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
struct anv_pipeline_bind_map *map = &pipeline->shaders[stage]->bind_map;
if (bias + map->surface_count == 0) {
*bt_state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer,
bias + map->surface_count,
&state_offset);
uint32_t *bt_map = bt_state->map;
if (bt_state->map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
if (stage == MESA_SHADER_COMPUTE &&
get_cs_prog_data(cmd_buffer->state.compute_pipeline)->uses_num_work_groups) {
struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo;
uint32_t bo_offset = cmd_buffer->state.num_workgroups_offset;
struct anv_state surface_state;
surface_state =
anv_cmd_buffer_alloc_surface_state(cmd_buffer);
const enum isl_format format =
anv_isl_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
anv_fill_buffer_surface_state(cmd_buffer->device, surface_state,
format, bo_offset, 12, 1);
bt_map[0] = surface_state.offset + state_offset;
add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
}
if (map->surface_count == 0)
goto out;
if (map->image_count > 0) {
VkResult result =
anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, images);
if (result != VK_SUCCESS)
return result;
cmd_buffer->state.push_constants_dirty |= 1 << stage;
}
uint32_t image = 0;
for (uint32_t s = 0; s < map->surface_count; s++) {
struct anv_pipeline_binding *binding = &map->surface_to_descriptor[s];
struct anv_state surface_state;
struct anv_bo *bo;
uint32_t bo_offset;
if (binding->set == ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS) {
/* Color attachment binding */
assert(stage == MESA_SHADER_FRAGMENT);
assert(binding->binding == 0);
if (binding->index < subpass->color_count) {
const struct anv_image_view *iview =
fb->attachments[subpass->color_attachments[binding->index]];
assert(iview->color_rt_surface_state.alloc_size);
surface_state = iview->color_rt_surface_state;
add_surface_state_reloc(cmd_buffer, iview->color_rt_surface_state,
iview->bo, iview->offset);
} else {
/* Null render target */
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
surface_state =
anv_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
}
bt_map[bias + s] = surface_state.offset + state_offset;
continue;
}
struct anv_descriptor_set *set =
cmd_buffer->state.descriptors[binding->set];
uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
switch (desc->type) {
case VK_DESCRIPTOR_TYPE_SAMPLER:
/* Nothing for us to do here */
continue;
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
surface_state = desc->image_view->sampler_surface_state;
assert(surface_state.alloc_size);
bo = desc->image_view->bo;
bo_offset = desc->image_view->offset;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
surface_state = desc->image_view->storage_surface_state;
assert(surface_state.alloc_size);
bo = desc->image_view->bo;
bo_offset = desc->image_view->offset;
struct brw_image_param *image_param =
&cmd_buffer->state.push_constants[stage]->images[image++];
*image_param = desc->image_view->storage_image_param;
image_param->surface_idx = bias + s;
break;
}
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
surface_state = desc->buffer_view->surface_state;
assert(surface_state.alloc_size);
bo = desc->buffer_view->bo;
bo_offset = desc->buffer_view->offset;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
surface_state = desc->buffer_view->storage_surface_state;
assert(surface_state.alloc_size);
bo = desc->buffer_view->bo;
bo_offset = desc->buffer_view->offset;
struct brw_image_param *image_param =
&cmd_buffer->state.push_constants[stage]->images[image++];
*image_param = desc->buffer_view->storage_image_param;
image_param->surface_idx = bias + s;
break;
default:
assert(!"Invalid descriptor type");
continue;
}
bt_map[bias + s] = surface_state.offset + state_offset;
add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
}
assert(image == map->image_count);
out:
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(*bt_state);
return VK_SUCCESS;
}
VkResult
anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage, struct anv_state *state)
{
struct anv_pipeline *pipeline;
if (stage == MESA_SHADER_COMPUTE)
pipeline = cmd_buffer->state.compute_pipeline;
else
pipeline = cmd_buffer->state.pipeline;
if (!anv_pipeline_has_stage(pipeline, stage)) {
*state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
struct anv_pipeline_bind_map *map = &pipeline->shaders[stage]->bind_map;
if (map->sampler_count == 0) {
*state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
uint32_t size = map->sampler_count * 16;
*state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
if (state->map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
for (uint32_t s = 0; s < map->sampler_count; s++) {
struct anv_pipeline_binding *binding = &map->sampler_to_descriptor[s];
struct anv_descriptor_set *set =
cmd_buffer->state.descriptors[binding->set];
uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
if (desc->type != VK_DESCRIPTOR_TYPE_SAMPLER &&
desc->type != VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
continue;
struct anv_sampler *sampler = desc->sampler;
/* This can happen if we have an unfilled slot since TYPE_SAMPLER
* happens to be zero.
*/
if (sampler == NULL)
continue;
memcpy(state->map + (s * 16),
sampler->state, sizeof(sampler->state));
}
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(*state);
return VK_SUCCESS;
}
uint32_t
anv_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
{
VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
cmd_buffer->state.pipeline->active_stages;
VkResult result = VK_SUCCESS;
anv_foreach_stage(s, dirty) {
result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
&cmd_buffer->state.samplers[s]);
if (result != VK_SUCCESS)
break;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
&cmd_buffer->state.binding_tables[s]);
if (result != VK_SUCCESS)
break;
}
if (result != VK_SUCCESS) {
assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
assert(result == VK_SUCCESS);
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
/* Re-emit all active binding tables */
dirty |= cmd_buffer->state.pipeline->active_stages;
anv_foreach_stage(s, dirty) {
result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
&cmd_buffer->state.samplers[s]);
if (result != VK_SUCCESS)
return result;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
&cmd_buffer->state.binding_tables[s]);
if (result != VK_SUCCESS)
return result;
}
}
cmd_buffer->state.descriptors_dirty &= ~dirty;
return dirty;
}
struct anv_state struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer, anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
const void *data, uint32_t size, uint32_t alignment) const void *data, uint32_t size, uint32_t alignment)

View File

@@ -40,10 +40,6 @@ VkResult genX(init_device_state)(struct anv_device *device);
void genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer); void genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer);
struct anv_state
genX(cmd_buffer_alloc_null_surface_state)(struct anv_cmd_buffer *cmd_buffer,
struct anv_framebuffer *fb);
void genX(cmd_buffer_apply_pipe_flushes)(struct anv_cmd_buffer *cmd_buffer); void genX(cmd_buffer_apply_pipe_flushes)(struct anv_cmd_buffer *cmd_buffer);
void genX(flush_pipeline_select_3d)(struct anv_cmd_buffer *cmd_buffer); void genX(flush_pipeline_select_3d)(struct anv_cmd_buffer *cmd_buffer);

View File

@@ -1294,12 +1294,6 @@ anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
(offsetof(struct anv_push_constants, field) + \ (offsetof(struct anv_push_constants, field) + \
sizeof(cmd_buffer->state.push_constants[0]->field))) sizeof(cmd_buffer->state.push_constants[0]->field)))
VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
unsigned stage, struct anv_state *bt_state);
VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
unsigned stage, struct anv_state *state);
uint32_t anv_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer, struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
const void *data, uint32_t size, uint32_t alignment); const void *data, uint32_t size, uint32_t alignment);
struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer, struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,

View File

@@ -628,6 +628,330 @@ cmd_buffer_alloc_push_constants(struct anv_cmd_buffer *cmd_buffer)
cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS; cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
} }
static void
add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
struct anv_state state, struct anv_bo *bo,
uint32_t offset)
{
/* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
* 9 for gen8+. We only write the first dword for gen8+ here and rely on
* the initial state to set the high bits to 0. */
const uint32_t dword = GEN_GEN < 8 ? 1 : 8;
anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
state.offset + dword * 4, bo, offset);
}
static struct anv_state
alloc_null_surface_state(struct anv_cmd_buffer *cmd_buffer,
struct anv_framebuffer *fb)
{
struct anv_state state =
anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
struct GENX(RENDER_SURFACE_STATE) null_ss = {
.SurfaceType = SURFTYPE_NULL,
.SurfaceArray = fb->layers > 0,
.SurfaceFormat = ISL_FORMAT_R8G8B8A8_UNORM,
#if GEN_GEN >= 8
.TileMode = YMAJOR,
#else
.TiledSurface = true,
#endif
.Width = fb->width - 1,
.Height = fb->height - 1,
.Depth = fb->layers - 1,
.RenderTargetViewExtent = fb->layers - 1,
};
GENX(RENDER_SURFACE_STATE_pack)(NULL, state.map, &null_ss);
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(state);
return state;
}
static VkResult
emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage,
struct anv_state *bt_state)
{
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
struct anv_subpass *subpass = cmd_buffer->state.subpass;
struct anv_pipeline *pipeline;
uint32_t bias, state_offset;
switch (stage) {
case MESA_SHADER_COMPUTE:
pipeline = cmd_buffer->state.compute_pipeline;
bias = 1;
break;
default:
pipeline = cmd_buffer->state.pipeline;
bias = 0;
break;
}
if (!anv_pipeline_has_stage(pipeline, stage)) {
*bt_state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
struct anv_pipeline_bind_map *map = &pipeline->shaders[stage]->bind_map;
if (bias + map->surface_count == 0) {
*bt_state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer,
bias + map->surface_count,
&state_offset);
uint32_t *bt_map = bt_state->map;
if (bt_state->map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
if (stage == MESA_SHADER_COMPUTE &&
get_cs_prog_data(cmd_buffer->state.compute_pipeline)->uses_num_work_groups) {
struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo;
uint32_t bo_offset = cmd_buffer->state.num_workgroups_offset;
struct anv_state surface_state;
surface_state =
anv_cmd_buffer_alloc_surface_state(cmd_buffer);
const enum isl_format format =
anv_isl_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
anv_fill_buffer_surface_state(cmd_buffer->device, surface_state,
format, bo_offset, 12, 1);
bt_map[0] = surface_state.offset + state_offset;
add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
}
if (map->surface_count == 0)
goto out;
if (map->image_count > 0) {
VkResult result =
anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, images);
if (result != VK_SUCCESS)
return result;
cmd_buffer->state.push_constants_dirty |= 1 << stage;
}
uint32_t image = 0;
for (uint32_t s = 0; s < map->surface_count; s++) {
struct anv_pipeline_binding *binding = &map->surface_to_descriptor[s];
struct anv_state surface_state;
struct anv_bo *bo;
uint32_t bo_offset;
if (binding->set == ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS) {
/* Color attachment binding */
assert(stage == MESA_SHADER_FRAGMENT);
assert(binding->binding == 0);
if (binding->index < subpass->color_count) {
const struct anv_image_view *iview =
fb->attachments[subpass->color_attachments[binding->index]];
assert(iview->color_rt_surface_state.alloc_size);
surface_state = iview->color_rt_surface_state;
add_surface_state_reloc(cmd_buffer, iview->color_rt_surface_state,
iview->bo, iview->offset);
} else {
/* Null render target */
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
surface_state = alloc_null_surface_state(cmd_buffer, fb);
}
bt_map[bias + s] = surface_state.offset + state_offset;
continue;
}
struct anv_descriptor_set *set =
cmd_buffer->state.descriptors[binding->set];
uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
switch (desc->type) {
case VK_DESCRIPTOR_TYPE_SAMPLER:
/* Nothing for us to do here */
continue;
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
surface_state = desc->image_view->sampler_surface_state;
assert(surface_state.alloc_size);
bo = desc->image_view->bo;
bo_offset = desc->image_view->offset;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
surface_state = desc->image_view->storage_surface_state;
assert(surface_state.alloc_size);
bo = desc->image_view->bo;
bo_offset = desc->image_view->offset;
struct brw_image_param *image_param =
&cmd_buffer->state.push_constants[stage]->images[image++];
*image_param = desc->image_view->storage_image_param;
image_param->surface_idx = bias + s;
break;
}
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
surface_state = desc->buffer_view->surface_state;
assert(surface_state.alloc_size);
bo = desc->buffer_view->bo;
bo_offset = desc->buffer_view->offset;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
surface_state = desc->buffer_view->storage_surface_state;
assert(surface_state.alloc_size);
bo = desc->buffer_view->bo;
bo_offset = desc->buffer_view->offset;
struct brw_image_param *image_param =
&cmd_buffer->state.push_constants[stage]->images[image++];
*image_param = desc->buffer_view->storage_image_param;
image_param->surface_idx = bias + s;
break;
default:
assert(!"Invalid descriptor type");
continue;
}
bt_map[bias + s] = surface_state.offset + state_offset;
add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
}
assert(image == map->image_count);
out:
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(*bt_state);
return VK_SUCCESS;
}
static VkResult
emit_samplers(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage,
struct anv_state *state)
{
struct anv_pipeline *pipeline;
if (stage == MESA_SHADER_COMPUTE)
pipeline = cmd_buffer->state.compute_pipeline;
else
pipeline = cmd_buffer->state.pipeline;
if (!anv_pipeline_has_stage(pipeline, stage)) {
*state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
struct anv_pipeline_bind_map *map = &pipeline->shaders[stage]->bind_map;
if (map->sampler_count == 0) {
*state = (struct anv_state) { 0, };
return VK_SUCCESS;
}
uint32_t size = map->sampler_count * 16;
*state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
if (state->map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
for (uint32_t s = 0; s < map->sampler_count; s++) {
struct anv_pipeline_binding *binding = &map->sampler_to_descriptor[s];
struct anv_descriptor_set *set =
cmd_buffer->state.descriptors[binding->set];
uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
if (desc->type != VK_DESCRIPTOR_TYPE_SAMPLER &&
desc->type != VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
continue;
struct anv_sampler *sampler = desc->sampler;
/* This can happen if we have an unfilled slot since TYPE_SAMPLER
* happens to be zero.
*/
if (sampler == NULL)
continue;
memcpy(state->map + (s * 16),
sampler->state, sizeof(sampler->state));
}
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(*state);
return VK_SUCCESS;
}
static uint32_t
flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
{
VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
cmd_buffer->state.pipeline->active_stages;
VkResult result = VK_SUCCESS;
anv_foreach_stage(s, dirty) {
result = emit_samplers(cmd_buffer, s, &cmd_buffer->state.samplers[s]);
if (result != VK_SUCCESS)
break;
result = emit_binding_table(cmd_buffer, s,
&cmd_buffer->state.binding_tables[s]);
if (result != VK_SUCCESS)
break;
}
if (result != VK_SUCCESS) {
assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
assert(result == VK_SUCCESS);
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
genX(cmd_buffer_emit_state_base_address)(cmd_buffer);
/* Re-emit all active binding tables */
dirty |= cmd_buffer->state.pipeline->active_stages;
anv_foreach_stage(s, dirty) {
result = emit_samplers(cmd_buffer, s, &cmd_buffer->state.samplers[s]);
if (result != VK_SUCCESS)
return result;
result = emit_binding_table(cmd_buffer, s,
&cmd_buffer->state.binding_tables[s]);
if (result != VK_SUCCESS)
return result;
}
}
cmd_buffer->state.descriptors_dirty &= ~dirty;
return dirty;
}
static void static void
cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer, cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
uint32_t stages) uint32_t stages)
@@ -819,7 +1143,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
*/ */
uint32_t dirty = 0; uint32_t dirty = 0;
if (cmd_buffer->state.descriptors_dirty) if (cmd_buffer->state.descriptors_dirty)
dirty = anv_cmd_buffer_flush_descriptor_sets(cmd_buffer); dirty = flush_descriptor_sets(cmd_buffer);
if (cmd_buffer->state.push_constants_dirty) { if (cmd_buffer->state.push_constants_dirty) {
#if GEN_GEN >= 9 #if GEN_GEN >= 9
@@ -1030,12 +1354,10 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
struct anv_state surfaces = { 0, }, samplers = { 0, }; struct anv_state surfaces = { 0, }, samplers = { 0, };
VkResult result; VkResult result;
result = anv_cmd_buffer_emit_samplers(cmd_buffer, result = emit_samplers(cmd_buffer, MESA_SHADER_COMPUTE, &samplers);
MESA_SHADER_COMPUTE, &samplers);
if (result != VK_SUCCESS) if (result != VK_SUCCESS)
return result; return result;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer, result = emit_binding_table(cmd_buffer, MESA_SHADER_COMPUTE, &surfaces);
MESA_SHADER_COMPUTE, &surfaces);
if (result != VK_SUCCESS) if (result != VK_SUCCESS)
return result; return result;
@@ -1350,36 +1672,6 @@ genX(flush_pipeline_select_gpgpu)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
struct anv_state
genX(cmd_buffer_alloc_null_surface_state)(struct anv_cmd_buffer *cmd_buffer,
struct anv_framebuffer *fb)
{
struct anv_state state =
anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
struct GENX(RENDER_SURFACE_STATE) null_ss = {
.SurfaceType = SURFTYPE_NULL,
.SurfaceArray = fb->layers > 0,
.SurfaceFormat = ISL_FORMAT_R8G8B8A8_UNORM,
#if GEN_GEN >= 8
.TileMode = YMAJOR,
#else
.TiledSurface = true,
#endif
.Width = fb->width - 1,
.Height = fb->height - 1,
.Depth = fb->layers - 1,
.RenderTargetViewExtent = fb->layers - 1,
};
GENX(RENDER_SURFACE_STATE_pack)(NULL, state.map, &null_ss);
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(state);
return state;
}
static void static void
cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
{ {