glsl/standalone: Use API_OPENGL_CORE if the GLSL version is >= 1.40

Otherwise extensions to 1.40 that are only for core profile won't work.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2016-09-14 13:51:19 -07:00
parent afd99734db
commit 798d1b8816

View File

@@ -331,7 +331,11 @@ standalone_compile_shader(const struct standalone_options *_options,
return NULL;
}
initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL_COMPAT);
if (glsl_es) {
initialize_context(ctx, API_OPENGLES2);
} else {
initialize_context(ctx, options->glsl_version > 130 ? API_OPENGL_CORE : API_OPENGL_COMPAT);
}
struct gl_shader_program *whole_program;