anv: move push constant allocation tracking into gfx pipeline state

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
This commit is contained in:
Lionel Landwerlin
2020-08-08 12:05:36 +03:00
parent 8076c7596d
commit 7953402e57
2 changed files with 4 additions and 3 deletions

View File

@@ -2829,6 +2829,8 @@ struct anv_cmd_graphics_state {
struct anv_vb_cache_range vb_bound_ranges[33];
struct anv_vb_cache_range vb_dirty_ranges[33];
VkShaderStageFlags push_constant_stages;
struct anv_dynamic_state dynamic;
uint32_t primitive_topology;
@@ -2879,7 +2881,6 @@ struct anv_cmd_state {
struct anv_vertex_binding vertex_bindings[MAX_VBS];
bool xfb_enabled;
struct anv_xfb_binding xfb_bindings[MAX_XFB_BUFFERS];
VkShaderStageFlags push_constant_stages;
struct anv_push_constants push_constants[MESA_SHADER_STAGES];
struct anv_state binding_tables[MESA_SHADER_STAGES];
struct anv_state samplers[MESA_SHADER_STAGES];