anv: move push constant allocation tracking into gfx pipeline state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
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@@ -2829,6 +2829,8 @@ struct anv_cmd_graphics_state {
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struct anv_vb_cache_range vb_bound_ranges[33];
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struct anv_vb_cache_range vb_dirty_ranges[33];
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VkShaderStageFlags push_constant_stages;
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struct anv_dynamic_state dynamic;
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uint32_t primitive_topology;
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@@ -2879,7 +2881,6 @@ struct anv_cmd_state {
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struct anv_vertex_binding vertex_bindings[MAX_VBS];
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bool xfb_enabled;
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struct anv_xfb_binding xfb_bindings[MAX_XFB_BUFFERS];
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VkShaderStageFlags push_constant_stages;
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struct anv_push_constants push_constants[MESA_SHADER_STAGES];
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struct anv_state binding_tables[MESA_SHADER_STAGES];
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struct anv_state samplers[MESA_SHADER_STAGES];
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