Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()

This commit is contained in:
Brian
2007-11-02 13:22:22 -06:00
parent 7edf630468
commit 794e03d392
3 changed files with 41 additions and 0 deletions

View File

@@ -155,6 +155,29 @@ void st_destroy_context( struct st_context *st )
}
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual )
{
struct st_framebuffer *stfb
= CALLOC_STRUCT(st_framebuffer);
if (stfb) {
}
return stfb;
}
void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read)
{
if (st) {
_mesa_make_current(st->ctx, &draw->Base, &read->Base);
}
else {
_mesa_make_current(NULL, NULL, NULL);
}
}
void st_init_driver_functions(struct dd_function_table *functions)
{

View File

@@ -167,6 +167,16 @@ static INLINE struct st_context *st_context(GLcontext *ctx)
}
/**
* Wrapper for GLframebuffer, nothing extra for now.
* This is an opaque type to the outside world.
*/
struct st_framebuffer
{
GLframebuffer Base;
};
extern void st_init_driver_functions(struct dd_function_table *functions);

View File

@@ -31,6 +31,8 @@
#include "mtypes.h"
struct st_context;
struct st_framebuffer;
struct pipe_context;
struct st_context *st_create_context( GLcontext *ctx,
@@ -44,6 +46,12 @@ void st_destroy_context( struct st_context *st );
void st_destroy_context2( struct st_context *st );
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual );
void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read);
void st_invalidate_state(GLcontext * ctx, GLuint new_state);
void st_flush( struct st_context *st );