Mesa 10.5.3 Release Notes / April 12, 2015
+ ++Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. +
++Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails + +
- Bug 89679 - [NV50] Portal/Half-Life 2 will not start (native Steam) + +
- Bug 89746 - Mesa and LLVM 3.6+ break opengl for genymotion + +
- Bug 89754 - vertexAttrib fails WebGL Conformance test with mesa drivers + +
- Bug 89758 - pow WebGL Conformance test with mesa drivers + +
- Bug 89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails + +
- Bug 89905 - scons build broken on 10.5.2 due to activated vega st + +
Changes
+ +Dave Airlie (1):
+-
+
- st_glsl_to_tgsi: only do mov copy propagation on temps (v2) +
Emil Velikov (5):
+-
+
- docs: Add sha256 sums for the 10.5.2 release +
- xmlpool: don't forget to ship the MOS +
- configure.ac: error out if python/mako is not found when required +
- dist: add the VG depedencies into the tarball +
- Update version to 10.5.3 +
Iago Toral Quiroga (1):
+-
+
- i965: Do not render primitives in non-zero streams then TF is disabled +
Ilia Mirkin (7):
+-
+
- st/mesa: update arrays when the current attrib has been updated +
- nv50/ir: take postFactor into account when doing peephole optimizations +
- nv50/ir/gk110: fix offset flag position for TXD opcode +
- freedreno/a3xx: fix 3d texture layout +
- freedreno/a3xx: point size should not be divided by 2 +
- nv50: allocate more offset space for occlusion queries +
- nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling +
Kenneth Graunke (2):
+-
+
- i965: Fix instanced geometry shaders on Gen8+. +
- i965: Add forgotten multi-stream code to Gen8 SOL state. +
Marcin Ślusarz (1):
+-
+
- nouveau: synchronize "scratch runout" destruction with the command stream +
Michel Dänzer (1):
+-
+
- radeonsi: Cache LLVMTargetMachineRef in context instead of in screen +
Tom Stellard (1):
+-
+
- clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2 +
Ville Syrjälä (1):
+-
+
- i965: Fix URB size for CHV +