Re-commit t_vertex.[ch] changes to fd.o server.

This commit is contained in:
Keith Whitwell
2004-01-05 09:43:42 +00:00
parent effc73931f
commit 790734045b
23 changed files with 630 additions and 366 deletions

View File

@@ -32,11 +32,15 @@
* and manipulate them directly.
*/
/* It will probably be necessary to allow drivers to specify new
* emit-styles to cover all the wierd and wacky things out there.
*/
enum tnl_attr_format {
EMIT_1F = 1,
EMIT_2F = 2,
EMIT_3F = 3,
EMIT_4F = 4,
EMIT_1F,
EMIT_2F,
EMIT_3F,
EMIT_4F,
EMIT_2F_VIEWPORT, /* do viewport transform and emit */
EMIT_3F_VIEWPORT, /* do viewport transform and emit */
EMIT_4F_VIEWPORT, /* do viewport transform and emit */
@@ -46,22 +50,19 @@ enum tnl_attr_format {
EMIT_3UB_3F_RGB, /* for specular color */
EMIT_4UB_4F_BGRA, /* for color */
EMIT_4UB_4F_RGBA, /* for color */
EMIT_NOP_1F,
EMIT_NOP_1UB,
EMIT_4CHAN_4F_RGBA, /* for swrast color */
EMIT_1F_PAD_4F, /* for swrast texcoords */
EMIT_2F_PAD_4F, /* for swrast texcoords */
EMIT_3F_PAD_4F, /* for swrast texcoords */
EMIT_MAX
};
struct tnl_attr_map {
GLuint attr; /* VERT_ATTRIB_ enum */
GLuint attrib; /* _TNL_ATTRIB_ enum */
enum tnl_attr_format format;
};
/* Emit hardware vertices to a given buffer:
*/
extern void _tnl_emit( GLcontext *ctx,
GLuint start, GLuint end,
void *dest,
GLuint stride );
/* Interpolate between two vertices to produce a third:
*/
@@ -72,21 +73,47 @@ extern void _tnl_interp( GLcontext *ctx,
/* Copy colors from one vertex to another:
*/
extern void _tnl_copy_colors( GLcontext *ctx, GLuint edst, GLuint esrc );
extern void _tnl_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc );
/* Extract a named attribute from a hardware vertex. Will have to
* reverse any viewport transformation, swizzling or other conversions
* which may have been applied:
*/
extern void _tnl_get_attr( GLcontext *ctx, void *vertex, GLenum attrib,
extern void _tnl_get_attr( GLcontext *ctx, const void *vertex, GLenum attrib,
GLfloat *dest );
/* Populate a swrast SWvertex from an attrib-style vertex.
*/
extern void _tnl_translate( GLcontext *ctx, const void *vertex,
SWvertex *dest );
extern void *_tnl_get_vertex( GLcontext *ctx, GLuint nr );
/*
*/
extern GLuint _tnl_install_attrs( GLcontext *ctx,
const struct tnl_attr_map *map,
GLuint nr, const GLfloat *vp );
extern void _tnl_free_vertices( GLcontext *ctx );
extern void _tnl_init_vertices( GLcontext *ctx,
GLuint vb_size,
GLuint max_vertex_size );
extern void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
GLuint start,
GLuint count,
void *dest );
extern void _tnl_build_vertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint newinputs );
extern void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs );
extern void _tnl_invalidate_vertex_state( GLcontext *ctx, GLuint new_state );
#endif