nir/lower_tex: Add support for XYUV lowering
The memory layout associated with this format would be: Byte: 0 1 2 3 Component: V U Y X Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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committed by
Lionel Landwerlin

parent
913d711e0f
commit
78fb3fd17e
@@ -3058,6 +3058,7 @@ typedef struct nir_lower_tex_options {
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unsigned lower_yx_xuxv_external;
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unsigned lower_xy_uxvx_external;
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unsigned lower_ayuv_external;
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unsigned lower_xyuv_external;
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/**
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* To emulate certain texture wrap modes, this can be used
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@@ -451,6 +451,21 @@ lower_ayuv_external(nir_builder *b, nir_tex_instr *tex,
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nir_channel(b, ayuv, 3));
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}
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static void
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lower_xyuv_external(nir_builder *b, nir_tex_instr *tex,
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const nir_lower_tex_options *options)
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{
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b->cursor = nir_after_instr(&tex->instr);
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nir_ssa_def *xyuv = sample_plane(b, tex, 0, options);
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convert_yuv_to_rgb(b, tex,
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nir_channel(b, xyuv, 2),
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nir_channel(b, xyuv, 1),
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nir_channel(b, xyuv, 0),
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nir_imm_float(b, 1.0f));
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}
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/*
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* Converts a nir_texop_txd instruction to nir_texop_txl with the given lod
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* computed from the gradients.
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@@ -958,6 +973,11 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
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progress = true;
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}
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if ((1 << tex->texture_index) & options->lower_xyuv_external) {
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lower_xyuv_external(b, tex, options);
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progress = true;
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}
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if (sat_mask) {
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saturate_src(b, tex, sat_mask);
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progress = true;
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