mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer
Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -305,10 +305,6 @@ _mesa_initialize_visual( struct gl_config *vis,
|
||||
vis->accumBlueBits = accumBlueBits;
|
||||
vis->accumAlphaBits = accumAlphaBits;
|
||||
|
||||
vis->haveAccumBuffer = accumRedBits > 0;
|
||||
vis->haveDepthBuffer = depthBits > 0;
|
||||
vis->haveStencilBuffer = stencilBits > 0;
|
||||
|
||||
vis->numAuxBuffers = 0;
|
||||
vis->level = 0;
|
||||
vis->sampleBuffers = numSamples > 0 ? 1 : 0;
|
||||
|
Reference in New Issue
Block a user