glsl: rework parsing of blocks
Previously interface blocks were giving the global default flags of uniform blocks. This meant we could not check for invalid qualifiers on interface blocks because they always contained invalid flags. This changes parsing so that interface blocks now get an empty set of layouts. Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
@@ -1061,10 +1061,9 @@ public:
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class ast_interface_block : public ast_node {
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public:
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ast_interface_block(ast_type_qualifier layout,
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const char *instance_name,
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ast_interface_block(const char *instance_name,
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ast_array_specifier *array_specifier)
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: layout(layout), block_name(NULL), instance_name(instance_name),
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: block_name(NULL), instance_name(instance_name),
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array_specifier(array_specifier)
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{
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}
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@@ -170,7 +170,6 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
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%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
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%type <identifier> any_identifier
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%type <interface_block> instance_name_opt
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%type <interface_block> buffer_instance_name_opt
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%token <real> FLOATCONSTANT
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%token <dreal> DOUBLECONSTANT
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%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
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@@ -220,6 +219,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
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%type <type_qualifier> subroutine_qualifier
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%type <subroutine_list> subroutine_type_list
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%type <type_qualifier> interface_qualifier
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%type <type_qualifier> uniform_interface_qualifier
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%type <type_qualifier> buffer_interface_qualifier
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%type <type_specifier> type_specifier
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%type <type_specifier> type_specifier_nonarray
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@@ -2625,10 +2625,23 @@ basic_interface_block:
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$$ = block;
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}
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| buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' buffer_instance_name_opt ';'
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| uniform_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
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{
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ast_interface_block *const block = $6;
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block->layout = *state->default_uniform_qualifier;
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block->block_name = $2;
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block->declarations.push_degenerate_list_at_head(& $4->link);
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_mesa_ast_process_interface_block(& @1, state, block, $1);
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$$ = block;
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}
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| buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
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{
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ast_interface_block *const block = $6;
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block->layout = *state->default_shader_storage_qualifier;
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block->block_name = $2;
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block->declarations.push_degenerate_list_at_head(& $4->link);
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@@ -2649,7 +2662,10 @@ interface_qualifier:
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memset(& $$, 0, sizeof($$));
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$$.flags.q.out = 1;
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}
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| UNIFORM
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;
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uniform_interface_qualifier:
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UNIFORM
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{
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memset(& $$, 0, sizeof($$));
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$$.flags.q.uniform = 1;
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@@ -2667,39 +2683,16 @@ buffer_interface_qualifier:
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instance_name_opt:
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/* empty */
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{
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$$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
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NULL, NULL);
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$$ = new(state) ast_interface_block(NULL, NULL);
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}
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| NEW_IDENTIFIER
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{
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$$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
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$1, NULL);
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$$ = new(state) ast_interface_block($1, NULL);
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$$->set_location(@1);
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}
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| NEW_IDENTIFIER array_specifier
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{
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$$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
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$1, $2);
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$$->set_location_range(@1, @2);
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}
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;
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buffer_instance_name_opt:
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/* empty */
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{
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$$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
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NULL, NULL);
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}
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| NEW_IDENTIFIER
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{
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$$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
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$1, NULL);
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$$->set_location(@1);
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}
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| NEW_IDENTIFIER array_specifier
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{
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$$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
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$1, $2);
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$$ = new(state) ast_interface_block($1, $2);
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$$->set_location_range(@1, @2);
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}
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;
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