glsl: use enum glsl_interface_packing in more places. (v2)

Although the glsl_types.h stores this in a bitfield,
we should hide that from everyone else. Hide the cast
in an accessor method and use the enum everywhere.

This makes things a bit nicer in gdb, and improves type
safety.

v2: fix a few pieces of interface I missed that caused some
piglit regressions.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Dave Airlie
2016-05-11 10:49:19 +10:00
parent ff2e569153
commit 78659ade40
11 changed files with 46 additions and 36 deletions

View File

@@ -156,7 +156,7 @@ protected:
*/
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type,
const unsigned packing,
const enum glsl_interface_packing packing,
bool last_field);
/**
@@ -180,10 +180,10 @@ protected:
virtual void visit_field(const glsl_struct_field *field);
virtual void enter_record(const glsl_type *type, const char *name,
bool row_major, const unsigned packing);
bool row_major, const enum glsl_interface_packing packing);
virtual void leave_record(const glsl_type *type, const char *name,
bool row_major, const unsigned packing);
bool row_major, const enum glsl_interface_packing packing);
virtual void set_buffer_offset(unsigned offset);
@@ -199,7 +199,7 @@ private:
*/
void recursion(const glsl_type *t, char **name, size_t name_length,
bool row_major, const glsl_type *record_type,
const unsigned packing,
const enum glsl_interface_packing packing,
bool last_field, unsigned record_array_count,
const glsl_struct_field *named_ifc_member);
};