glsl: use enum glsl_interface_packing in more places. (v2)

Although the glsl_types.h stores this in a bitfield,
we should hide that from everyone else. Hide the cast
in an accessor method and use the enum everywhere.

This makes things a bit nicer in gdb, and improves type
safety.

v2: fix a few pieces of interface I missed that caused some
piglit regressions.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Dave Airlie
2016-05-11 10:49:19 +10:00
parent ff2e569153
commit 78659ade40
11 changed files with 46 additions and 36 deletions

View File

@@ -537,6 +537,10 @@ public:
return this->interface_type;
}
enum glsl_interface_packing get_interface_type_packing() const
{
return this->interface_type->get_interface_packing();
}
/**
* Get the max_ifc_array_access pointer
*