tnl: Push down the gl_vertex_array inputs into tnl drivers.
Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
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Mathias Fröhlich

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784fdef4e7
@@ -832,6 +832,7 @@ OSMesaCreateContextAttribs(const int *attribList, OSMesaContext sharelist)
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/* Initialize device driver function table */
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_mesa_init_driver_functions(&functions);
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_tnl_init_driver_draw_function(&functions);
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/* override with our functions */
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functions.GetString = get_string;
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functions.UpdateState = osmesa_update_state_wrapper;
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