glsl2: Add new tree grafting optimization pass.

This commit is contained in:
Eric Anholt
2010-07-30 17:04:49 -07:00
parent d72edc4ddd
commit 784695442c
6 changed files with 361 additions and 0 deletions

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@@ -1286,6 +1286,7 @@ link_shaders(struct gl_shader_program *prog)
progress = do_copy_propagation(ir) || progress;
progress = do_dead_code_local(ir) || progress;
progress = do_dead_code(ir) || progress;
progress = do_tree_grafting(ir) || progress;
progress = do_constant_variable_unlinked(ir) || progress;
progress = do_constant_folding(ir) || progress;
progress = do_if_return(ir) || progress;