progs/glsl: Remove unused variable in bump.c.

This commit is contained in:
Vinson Lee
2010-01-28 14:54:10 -08:00
parent 07fb52bcf6
commit 77b1f2fbcf

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@@ -51,7 +51,6 @@ static GLint win = 0;
static GLfloat xRot = 20.0f, yRot = 0.0f, zRot = 0.0f;
static GLint tangentAttrib;
static GLint tangentAttribTex;
static GLuint Texture;