From 77a67f11151d9d7d99a07636a8d98a7a6329bdcd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Timur=20Krist=C3=B3f?= Date: Mon, 23 May 2022 17:00:44 +0200 Subject: [PATCH] radv: Add mesh and task stage names to pipeline executable properties. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Timur Kristóf Reviewed-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_pipeline.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 301b4b25475..811352e9070 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -7379,6 +7379,14 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, const VkPipelineInfoKH name = "Compute Shader"; description = "Vulkan Compute Shader"; break; + case MESA_SHADER_MESH: + name = "Mesh Shader"; + description = "Vulkan Mesh Shader"; + break; + case MESA_SHADER_TASK: + name = "Task Shader"; + description = "Vulkan Task Shader"; + break; } pProperties[executable_idx].subgroupSize = pipeline->shaders[i]->info.wave_size;