radv: Add mesh and task stage names to pipeline executable properties.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16712>
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@@ -7379,6 +7379,14 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, const VkPipelineInfoKH
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name = "Compute Shader";
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description = "Vulkan Compute Shader";
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break;
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case MESA_SHADER_MESH:
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name = "Mesh Shader";
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description = "Vulkan Mesh Shader";
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break;
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case MESA_SHADER_TASK:
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name = "Task Shader";
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description = "Vulkan Task Shader";
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break;
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}
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pProperties[executable_idx].subgroupSize = pipeline->shaders[i]->info.wave_size;
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