radv: Add mesh and task stage names to pipeline executable properties.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16712>
This commit is contained in:
Timur Kristóf
2022-05-23 17:00:44 +02:00
committed by Marge Bot
parent 8aff8d3dd4
commit 77a67f1115

View File

@@ -7379,6 +7379,14 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, const VkPipelineInfoKH
name = "Compute Shader";
description = "Vulkan Compute Shader";
break;
case MESA_SHADER_MESH:
name = "Mesh Shader";
description = "Vulkan Mesh Shader";
break;
case MESA_SHADER_TASK:
name = "Task Shader";
description = "Vulkan Task Shader";
break;
}
pProperties[executable_idx].subgroupSize = pipeline->shaders[i]->info.wave_size;