build/glsl: fix location of generated files.
Like in src/mesa, use GLSL_BUILDDIR/GLSL_SRCDIR to unambiguously distinguish between in-tree and generated files. Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
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committed by
Matt Turner

parent
37a1b8083e
commit
77a3efc6b9
@@ -20,10 +20,6 @@
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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# Hack to make some of the non-automake variables work.
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TOP=$(top_builddir)
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GLSL_SRCDIR=$(top_srcdir)/src/glsl
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include ../Makefile.sources
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AM_CFLAGS = \
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