build/glsl: fix location of generated files.

Like in src/mesa, use GLSL_BUILDDIR/GLSL_SRCDIR to unambiguously
distinguish between in-tree and generated files.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
This commit is contained in:
Christopher James Halse Rogers
2012-07-19 12:30:10 +10:00
committed by Matt Turner
parent 37a1b8083e
commit 77a3efc6b9
3 changed files with 8 additions and 15 deletions

View File

@@ -20,10 +20,6 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
# Hack to make some of the non-automake variables work.
TOP=$(top_builddir)
GLSL_SRCDIR=$(top_srcdir)/src/glsl
include ../Makefile.sources
AM_CFLAGS = \