softpipe: support for 1D/2D texture arrays
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@@ -227,9 +227,13 @@ sp_get_tex_image_offset(const struct softpipe_resource *spr,
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unsigned offset = spr->level_offset[level];
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if (spr->base.target == PIPE_TEXTURE_CUBE ||
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spr->base.target == PIPE_TEXTURE_3D) {
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spr->base.target == PIPE_TEXTURE_3D ||
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spr->base.target == PIPE_TEXTURE_2D_ARRAY) {
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offset += layer * nblocksy * spr->stride[level];
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}
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else if (spr->base.target == PIPE_TEXTURE_1D_ARRAY) {
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offset += layer * spr->stride[level];
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}
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else {
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assert(layer == 0);
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}
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