v3d: set use_clipdist_array=true for lower_clip?

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28308>
This commit is contained in:
Mike Blumenkrantz
2024-04-04 16:11:57 -04:00
committed by Marge Bot
parent c2a467dd4b
commit 7760642d2e

View File

@@ -1095,7 +1095,7 @@ v3d_nir_lower_gs_late(struct v3d_compile *c)
{ {
if (c->key->ucp_enables) { if (c->key->ucp_enables) {
NIR_PASS(_, c->s, nir_lower_clip_gs, c->key->ucp_enables, NIR_PASS(_, c->s, nir_lower_clip_gs, c->key->ucp_enables,
false, NULL); true, NULL);
} }
/* Note: GS output scalarizing must happen after nir_lower_clip_gs. */ /* Note: GS output scalarizing must happen after nir_lower_clip_gs. */
@@ -1107,7 +1107,7 @@ v3d_nir_lower_vs_late(struct v3d_compile *c)
{ {
if (c->key->ucp_enables) { if (c->key->ucp_enables) {
NIR_PASS(_, c->s, nir_lower_clip_vs, c->key->ucp_enables, NIR_PASS(_, c->s, nir_lower_clip_vs, c->key->ucp_enables,
false, false, NULL); false, true, NULL);
NIR_PASS_V(c->s, nir_lower_io_to_scalar, NIR_PASS_V(c->s, nir_lower_io_to_scalar,
nir_var_shader_out, NULL, NULL); nir_var_shader_out, NULL, NULL);
} }