Fix a number of MINGW32 issues
This commit is contained in:
@@ -58,7 +58,11 @@
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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# endif /* _STATIC_MESA support */
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# define GLAPIENTRY __stdcall
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# if defined(__MINGW32__) && defined(GL_NO_STDCALL) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
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# define GLAPIENTRY
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# else
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# define GLAPIENTRY __stdcall
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# endif
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
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# define GLAPI extern
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# define GLAPIENTRY __stdcall
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@@ -84,7 +88,8 @@
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#include <windows.h>
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#endif
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
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&& !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
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#include <GL/mesa_wgl.h>
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#endif
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@@ -2161,11 +2166,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
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#define GL_DEBUG_PRINT_MESA 0x875A
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#define GL_DEBUG_ASSERT_MESA 0x875B
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GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void);
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GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
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GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
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GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
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GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
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GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
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GLsizei *length, GLcharARB *debugLog);
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GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
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GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
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#endif /* GL_MESA_shader_debug */
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@@ -10,6 +10,10 @@
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#include <GL/gl.h>
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#include <GL/glu.h>
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#if defined(__MINGW32__)
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#include <GL/mesa_wgl.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -108,7 +112,7 @@ extern _CRTIMP void __cdecl exit(int);
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and redifinition of Windows system defs, also removes requirement of
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pretty much any standard windows header from this file */
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#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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# define GLUTAPIENTRY __stdcall
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#else
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# define GLUTAPIENTRY
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@@ -130,8 +134,9 @@ extern _CRTIMP void __cdecl exit(int);
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# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
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# endif
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# define CALLBACK __stdcall
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typedef int (GLUTAPIENTRY *PROC)();
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#if !defined(__MINGW32__)
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typedef int (GLUTAPIENTRY *PROC)();
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typedef void *HGLRC;
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typedef void *HDC;
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#endif
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@@ -26,11 +26,12 @@
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/* prototypes for the Mesa WGL functions */
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/* relocated here so that I could make GLUT get them properly */
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#define _mesa_wgl_h_
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#ifndef _mesa_wgl_h_
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#define _mesa_wgl_h_
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#if defined(__MINGW32__)
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# define __W32API_USE_DLLIMPORT__
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#endif
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#include <GL/gl.h>
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@@ -39,23 +40,16 @@ extern "C" {
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#endif
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#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# define WGLAPI __declspec(dllexport)
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# define WGLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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# define WGLAPI __declspec(dllimport)
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# endif /* _STATIC_MESA support */
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# define GLAPIENTRY __stdcall
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#else
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/* non-Windows compilation */
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# define GLAPI extern
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# define GLAPIENTRY
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#endif /* WIN32 / CYGWIN32 bracket */
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#ifndef WGLAPI
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#define WGLAPI GLAPI
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#endif
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#if defined(__MINGW32__)
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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# include <windows.h>
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#endif
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
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@@ -80,23 +74,25 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
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# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
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#endif
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WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
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WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
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WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
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WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
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WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
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WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
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#if defined(GL_NO_STDCALL) || !defined(__MINGW32__)
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WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
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WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
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WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
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WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
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WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
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WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
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WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
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WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
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WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
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WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
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WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
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WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
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WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
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WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
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WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
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WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
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WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
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WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
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WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
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@@ -105,12 +101,15 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un
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WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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#endif
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#ifndef __MINGW32__
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WGLAPI int GLAPIENTRY SwapBuffers(HDC);
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WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
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WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
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WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
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WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
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#endif
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#ifndef WGL_ARB_extensions_string
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#define WGL_ARB_extensions_string 1
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