vc4: Add support for swizzling of texture colors.

Fixes swapped colors on the copypix demo and some piglit tests like
pbo-teximage-tiling .
This commit is contained in:
Eric Anholt
2014-08-18 11:07:31 -07:00
parent 489350e570
commit 76f687d5a5
3 changed files with 39 additions and 4 deletions

View File

@@ -52,6 +52,7 @@ struct tgsi_to_qir {
uint32_t num_consts;
struct pipe_shader_state *shader_state;
struct vc4_key *key;
struct vc4_fs_key *fs_key;
struct vc4_vs_key *vs_key;
@@ -64,6 +65,7 @@ struct tgsi_to_qir {
struct vc4_key {
struct pipe_shader_state *shader_state;
enum pipe_format tex_format[VC4_MAX_TEXTURE_SAMPLERS];
};
struct vc4_fs_key {
@@ -325,6 +327,7 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans,
struct qreg s = src[0 * 4 + 0];
struct qreg t = src[0 * 4 + 1];
uint32_t sampler = 0; /* XXX */
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
struct qreg proj = qir_RCP(c, src[0 * 4 + 3]);
@@ -337,7 +340,6 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans,
* 1]).
*/
if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_RECT) {
uint32_t sampler = 0; /* XXX */
s = qir_FMUL(c, s,
get_temp_for_uniform(trans,
QUNIFORM_TEXRECT_SCALE_X,
@@ -364,12 +366,32 @@ tgsi_to_qir_tex(struct tgsi_to_qir *trans,
trans->num_texture_samples++;
qir_emit(c, qir_inst(QOP_TEX_RESULT, c->undef, c->undef, c->undef));
struct qreg unpacked[4];
for (int i = 0; i < 4; i++)
unpacked[i] = qir_R4_UNPACK(c, i);
bool format_warned = false;
for (int i = 0; i < 4; i++) {
if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
continue;
struct qreg dst = qir_R4_UNPACK(c, i);
update_dst(trans, tgsi_inst, i, dst);
enum pipe_format format = trans->key->tex_format[sampler];
const struct util_format_description *desc =
util_format_description(format);
uint8_t swiz = desc->swizzle[i];
if (!format_warned &&
swiz <= UTIL_FORMAT_SWIZZLE_W &&
(desc->channel[swiz].type != UTIL_FORMAT_TYPE_UNSIGNED ||
desc->channel[swiz].size != 8)) {
fprintf(stderr,
"tex channel %d unsupported type: %s\n",
i, util_format_name(format));
format_warned = true;
}
update_dst(trans, tgsi_inst, i,
get_swizzled_channel(trans, unpacked, swiz));
}
}
@@ -1094,6 +1116,7 @@ vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage,
tgsi_dump(trans->shader_state->tokens, 0);
}
trans->key = key;
switch (stage) {
case QSTAGE_FRAG:
trans->fs_key = (struct vc4_fs_key *)key;
@@ -1243,6 +1266,15 @@ vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
qir_compile_destroy(cs_trans->c);
}
static void
vc4_setup_shared_key(struct vc4_key *key, struct vc4_texture_stateobj *texstate)
{
for (int i = 0; i < texstate->num_textures; i++) {
struct pipe_resource *prsc = texstate->textures[i]->texture;
key->tex_format[i] = prsc->format;
}
}
static void
vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
{
@@ -1250,6 +1282,7 @@ vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
struct vc4_fs_key *key = &local_key;
memset(key, 0, sizeof(*key));
vc4_setup_shared_key(&key->base, &vc4->fragtex);
key->base.shader_state = vc4->prog.bind_fs;
key->is_points = (prim_mode == PIPE_PRIM_POINTS);
key->is_lines = (prim_mode >= PIPE_PRIM_LINES &&
@@ -1282,6 +1315,7 @@ vc4_update_compiled_vs(struct vc4_context *vc4)
struct vc4_vs_key *key = &local_key;
memset(key, 0, sizeof(*key));
vc4_setup_shared_key(&key->base, &vc4->verttex);
key->base.shader_state = vc4->prog.bind_vs;
for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++)

View File

@@ -293,7 +293,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
return VC4_MAX_TEXTURE_SAMPLERS;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
default:

View File

@@ -38,6 +38,7 @@ struct vc4_bo;
#define VC4_DEBUG_NORAST 0x0040
#define VC4_MAX_MIP_LEVELS 12
#define VC4_MAX_TEXTURE_SAMPLERS 16
struct vc4_screen {
struct pipe_screen base;