gallium: add INVOCATIONID semantic

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Ilia Mirkin
2014-04-23 22:30:04 -04:00
parent af38ef907c
commit 76db20fc67
3 changed files with 10 additions and 2 deletions

View File

@@ -84,7 +84,8 @@ const char *tgsi_semantic_names[TGSI_SEMANTIC_COUNT] =
"CULLDIST",
"SAMPLEID",
"SAMPLEPOS",
"SAMPLEMASK"
"SAMPLEMASK",
"INVOCATIONID",
};
const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =

View File

@@ -2641,6 +2641,12 @@ For fragment shaders, this semantic label indicates that an output contains
the sample mask used to disable further sample processing
(i.e. gl_SampleMask). Only the X value is used, up to 32x MS.
TGSI_SEMANTIC_INVOCATIONID
""""""""""""""""""""""""""
For geometry shaders, this semantic label indicates that a system value
contains the current invocation id (i.e. gl_InvocationID). Only the X value is
used.
Declaration Interpolate
^^^^^^^^^^^^^^^^^^^^^^^

View File

@@ -170,7 +170,8 @@ struct tgsi_declaration_interp
#define TGSI_SEMANTIC_SAMPLEID 24
#define TGSI_SEMANTIC_SAMPLEPOS 25
#define TGSI_SEMANTIC_SAMPLEMASK 26
#define TGSI_SEMANTIC_COUNT 27 /**< number of semantic values */
#define TGSI_SEMANTIC_INVOCATIONID 27
#define TGSI_SEMANTIC_COUNT 28 /**< number of semantic values */
struct tgsi_declaration_semantic
{