gallium: add INVOCATIONID semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -2641,6 +2641,12 @@ For fragment shaders, this semantic label indicates that an output contains
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the sample mask used to disable further sample processing
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(i.e. gl_SampleMask). Only the X value is used, up to 32x MS.
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TGSI_SEMANTIC_INVOCATIONID
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""""""""""""""""""""""""""
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For geometry shaders, this semantic label indicates that a system value
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contains the current invocation id (i.e. gl_InvocationID). Only the X value is
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used.
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Declaration Interpolate
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^^^^^^^^^^^^^^^^^^^^^^^
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