radv: remove useless assignment in build_streamout_vertex()

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3025
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5158>
This commit is contained in:
Samuel Pitoiset
2020-05-22 10:09:22 +02:00
committed by Marge Bot
parent e1fa60838e
commit 769bf48d16

View File

@@ -2292,8 +2292,7 @@ static void build_streamout_vertex(struct radv_shader_context *ctx,
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
unsigned output_usage_mask =
ctx->args->shader_info->gs.output_usage_mask[i];
uint8_t output_stream =
output_stream = ctx->args->shader_info->gs.output_streams[i];
uint8_t output_stream = ctx->args->shader_info->gs.output_streams[i];
if (!(ctx->output_mask & (1ull << i)) ||
output_stream != stream)