agx: Implement image barriers
Or cache flushes or whatever these actually are. Probably could be optimized once we understand what the 4 individual instructions are actually doing. Fixes dEQP-GLES31.functional.image_load_store.2d.qualifiers.*. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24258>
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@@ -970,6 +970,7 @@ agx_emit_intrinsic(agx_builder *b, nir_intrinsic_instr *instr)
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assert(!b->shader->is_preamble && "invalid");
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bool needs_threadgroup_barrier = false;
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bool needs_image_barriers = false;
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if (nir_intrinsic_execution_scope(instr) != SCOPE_NONE) {
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assert(nir_intrinsic_execution_scope(instr) > SCOPE_SUBGROUP &&
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@@ -987,6 +988,12 @@ agx_emit_intrinsic(agx_builder *b, nir_intrinsic_instr *instr)
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if (modes & nir_var_mem_shared)
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needs_threadgroup_barrier = true;
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if (modes & nir_var_image) {
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agx_image_barrier_1(b);
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agx_image_barrier_2(b);
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needs_image_barriers = true;
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}
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if (nir_intrinsic_memory_scope(instr) >= SCOPE_WORKGROUP)
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needs_threadgroup_barrier = true;
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}
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@@ -994,6 +1001,11 @@ agx_emit_intrinsic(agx_builder *b, nir_intrinsic_instr *instr)
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if (needs_threadgroup_barrier)
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agx_threadgroup_barrier(b);
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if (needs_image_barriers) {
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agx_image_barrier_3(b);
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agx_image_barrier_4(b);
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}
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return NULL;
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}
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