mesa: 80-column wrapping, remove trailing whitespace in arrayobj.c

This commit is contained in:
Brian Paul
2013-11-11 13:52:45 -07:00
parent c8f3722129
commit 76317355bd

View File

@@ -340,7 +340,8 @@ _mesa_update_array_object_max_element(struct gl_context *ctx,
* or a gl_vertex_buffer_binding has changed.
*/
void
_mesa_update_array_object_client_arrays(struct gl_context *ctx, struct gl_array_object *arrayObj)
_mesa_update_array_object_client_arrays(struct gl_context *ctx,
struct gl_array_object *arrayObj)
{
GLbitfield64 arrays = arrayObj->NewArrays;
@@ -356,7 +357,8 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx, struct gl_array_
buffer_binding = &arrayObj->VertexBinding[attrib_array->VertexBinding];
client_array = &arrayObj->_VertexAttrib[attrib];
_mesa_update_client_array(ctx, client_array, attrib_array, buffer_binding);
_mesa_update_client_array(ctx, client_array, attrib_array,
buffer_binding);
}
}
@@ -396,7 +398,8 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
newObj = _mesa_lookup_arrayobj(ctx, id);
if (!newObj) {
if (genRequired) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(non-gen name)");
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindVertexArray(non-gen name)");
return;
}