gallium: check SamplersUsed to determine if texture needed, as in st_atom_sampler.c
Otherwise, we were sometimes setting texture state but not the corresponding sampler state.
This commit is contained in:
@@ -56,28 +56,27 @@ update_textures(struct st_context *st)
|
||||
|
||||
for (unit = 0; unit < st->ctx->Const.MaxTextureCoordUnits; unit++) {
|
||||
const GLuint su = fprog->Base.SamplerUnits[unit];
|
||||
struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current;
|
||||
struct st_texture_object *stObj = st_texture_object(texObj);
|
||||
struct pipe_texture *pt;
|
||||
struct pipe_texture *pt = NULL;
|
||||
|
||||
if (texObj) {
|
||||
GLboolean flush, retval;
|
||||
if (fprog->Base.SamplersUsed & (1 << su)) {
|
||||
struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current;
|
||||
struct st_texture_object *stObj = st_texture_object(texObj);
|
||||
|
||||
retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
|
||||
if (!retval) {
|
||||
/* out of mem */
|
||||
continue;
|
||||
if (texObj) {
|
||||
GLboolean flush, retval;
|
||||
|
||||
retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
|
||||
if (!retval) {
|
||||
/* out of mem */
|
||||
continue;
|
||||
}
|
||||
|
||||
st->state.num_textures = unit + 1;
|
||||
}
|
||||
|
||||
st->state.num_textures = unit + 1;
|
||||
pt = st_get_stobj_texture(stObj);
|
||||
}
|
||||
|
||||
/* XXX: need to ensure that textures are unbound/removed from
|
||||
* this table before being deleted, otherwise the pointer
|
||||
* comparison below could fail.
|
||||
*/
|
||||
|
||||
pt = st_get_stobj_texture(stObj);
|
||||
pipe_texture_reference(&st->state.sampler_texture[unit], pt);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user