i965: get inputs read from nir info
This is a step towards dropping the GLSL IR version of do_set_program_inouts() in i965 and moving towards native nir support. This is important because we want to eventually convert to nir and use its optimisations passes before we can call this GLSL IR pass. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -50,6 +50,7 @@
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*/
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#include "compiler/nir/nir.h"
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#include "main/context.h"
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#include "main/macros.h"
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#include "main/enums.h"
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@@ -324,7 +325,8 @@ emit:
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* BRW_NEW_FRAGMENT_PROGRAM
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*/
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if (brw->gen == 4 && !brw->is_g4x &&
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(brw->fragment_program->Base.InputsRead & (1 << VARYING_SLOT_POS))) {
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(brw->fragment_program->Base.nir->info.inputs_read &
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(1 << VARYING_SLOT_POS))) {
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BEGIN_BATCH(2);
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OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2));
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OUT_BATCH(0);
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@@ -302,7 +302,7 @@ brw_merge_inputs(struct brw_context *brw,
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}
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if (brw->gen < 8 && !brw->is_haswell) {
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GLbitfield64 mask = ctx->VertexProgram._Current->Base.InputsRead;
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uint64_t mask = ctx->VertexProgram._Current->Base.nir->info.inputs_read;
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/* Prior to Haswell, the hardware can't natively support GL_FIXED or
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* 2_10_10_10_REV vertex formats. Set appropriate workaround flags.
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*/
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@@ -22,6 +22,7 @@
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*/
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#include "brw_state.h"
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#include "compiler/nir/nir.h"
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static char const *get_qual_name(int mode)
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{
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@@ -72,7 +73,7 @@ brw_setup_vue_interpolation(struct brw_context *brw)
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if (varying == VARYING_SLOT_BFC0 || varying == VARYING_SLOT_BFC1)
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frag_attrib = varying - VARYING_SLOT_BFC0 + VARYING_SLOT_COL0;
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if (!(fprog->Base.InputsRead & BITFIELD64_BIT(frag_attrib)))
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if (!(fprog->Base.nir->info.inputs_read & BITFIELD64_BIT(frag_attrib)))
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continue;
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enum glsl_interp_mode mode = fprog->InterpQualifier[frag_attrib];
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@@ -29,7 +29,7 @@
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* Keith Whitwell <keithw@vmware.com>
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*/
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#include "compiler/nir/nir.h"
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#include "main/macros.h"
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#include "main/mtypes.h"
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#include "main/enums.h"
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@@ -192,8 +192,11 @@ brw_upload_sf_prog(struct brw_context *brw)
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if (key.do_point_sprite) {
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key.point_sprite_coord_replace = ctx->Point.CoordReplace & 0xff;
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}
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if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(VARYING_SLOT_PNTC))
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if (brw->fragment_program->Base.nir->info.inputs_read &
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BITFIELD64_BIT(VARYING_SLOT_PNTC)) {
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key.do_point_coord = 1;
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}
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/*
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* Window coordinates in a FBO are inverted, which means point
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* sprite origin must be inverted, too.
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@@ -316,8 +316,10 @@ void
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brw_tcs_populate_key(struct brw_context *brw,
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struct brw_tcs_prog_key *key)
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{
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uint64_t per_vertex_slots = brw->tess_eval_program->Base.InputsRead;
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uint32_t per_patch_slots = brw->tess_eval_program->Base.PatchInputsRead;
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uint64_t per_vertex_slots =
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brw->tess_eval_program->Base.nir->info.inputs_read;
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uint32_t per_patch_slots =
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brw->tess_eval_program->Base.nir->info.patch_inputs_read;
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struct brw_tess_ctrl_program *tcp =
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(struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
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@@ -353,7 +355,7 @@ brw_tcs_populate_key(struct brw_context *brw,
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/* _NEW_TEXTURE */
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brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex);
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} else {
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key->outputs_written = tep->program.Base.InputsRead;
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key->outputs_written = tep->program.Base.nir->info.inputs_read;
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}
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}
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@@ -234,8 +234,10 @@ brw_tes_populate_key(struct brw_context *brw,
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struct brw_tes_prog_key *key)
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{
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uint64_t per_vertex_slots = brw->tess_eval_program->Base.InputsRead;
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uint32_t per_patch_slots = brw->tess_eval_program->Base.PatchInputsRead;
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uint64_t per_vertex_slots =
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brw->tess_eval_program->Base.nir->info.inputs_read;
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uint32_t per_patch_slots =
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brw->tess_eval_program->Base.nir->info.patch_inputs_read;
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struct brw_tess_eval_program *tep =
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(struct brw_tess_eval_program *) brw->tess_eval_program;
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@@ -314,8 +316,8 @@ brw_tes_precompile(struct gl_context *ctx,
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memset(&key, 0, sizeof(key));
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key.program_string_id = btep->id;
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key.inputs_read = prog->InputsRead;
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key.patch_inputs_read = prog->PatchInputsRead;
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key.inputs_read = prog->nir->info.inputs_read;
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key.patch_inputs_read = prog->nir->info.patch_inputs_read;
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if (shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]) {
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struct gl_program *tcp =
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@@ -152,7 +152,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
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uint64_t outputs_written =
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brw_vs_outputs_written(brw, key,
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vp->program.Base.nir->info.outputs_written);
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prog_data.inputs_read = vp->program.Base.InputsRead;
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prog_data.inputs_read = vp->program.Base.nir->info.inputs_read;
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if (key->copy_edgeflag) {
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prog_data.inputs_read |= VERT_BIT_EDGEFLAG;
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@@ -543,9 +543,11 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
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}
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/* BRW_NEW_VUE_MAP_GEOM_OUT */
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if (brw->gen < 6 || _mesa_bitcount_64(fp->program.Base.InputsRead &
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BRW_FS_VARYING_INPUT_MASK) > 16)
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if (brw->gen < 6 ||
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_mesa_bitcount_64(fp->program.Base.nir->info.inputs_read &
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BRW_FS_VARYING_INPUT_MASK) > 16) {
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key->input_slots_valid = brw->vue_map_geom_out.slots_valid;
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}
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/* _NEW_COLOR | _NEW_BUFFERS */
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@@ -618,9 +620,11 @@ brw_fs_precompile(struct gl_context *ctx,
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key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
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}
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if (brw->gen < 6 || _mesa_bitcount_64(fp->Base.InputsRead &
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BRW_FS_VARYING_INPUT_MASK) > 16)
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key.input_slots_valid = fp->Base.InputsRead | VARYING_BIT_POS;
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if (brw->gen < 6 || _mesa_bitcount_64(fp->Base.nir->info.inputs_read &
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BRW_FS_VARYING_INPUT_MASK) > 16) {
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key.input_slots_valid =
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fp->Base.nir->info.inputs_read | VARYING_BIT_POS;
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}
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brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base);
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@@ -29,6 +29,7 @@
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "brw_util.h"
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#include "compiler/nir/nir.h"
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#include "main/macros.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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@@ -176,7 +177,8 @@ calculate_attr_overrides(const struct brw_context *brw,
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* - VARYING_SLOT_{PSIZ,LAYER} and VARYING_SLOT_POS on gen6+
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*/
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bool fs_needs_vue_header = brw->fragment_program->Base.InputsRead &
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bool fs_needs_vue_header =
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brw->fragment_program->Base.nir->info.inputs_read &
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(VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT);
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*urb_entry_read_offset = fs_needs_vue_header ? 0 : 1;
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@@ -21,6 +21,7 @@
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* IN THE SOFTWARE.
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*/
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#include "compiler/nir/nir.h"
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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@@ -94,8 +95,10 @@ upload_sbe(struct brw_context *brw)
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/* prepare the active component dwords */
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int input_index = 0;
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for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) {
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)))
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if (!(brw->fragment_program->Base.nir->info.inputs_read &
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BITFIELD64_BIT(attr))) {
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continue;
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}
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assert(input_index < 32);
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