glsl: Delete unused EmitNoPow path.

This was last used with i915c, now lower_fpow covers this class of
lowering.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15623>
This commit is contained in:
Emma Anholt
2022-03-28 15:57:32 -07:00
committed by Marge Bot
parent dc2c9bae25
commit 761eb7e539
5 changed files with 1 additions and 31 deletions

View File

@@ -37,7 +37,6 @@ struct gl_shader_program;
#define SUB_TO_ADD_NEG 0x01
#define FDIV_TO_MUL_RCP 0x02
#define EXP_TO_EXP2 0x04
#define POW_TO_EXP2 0x08
#define LOG_TO_LOG2 0x10
#define MOD_TO_FLOOR 0x20
#define INT_DIV_TO_MUL_RCP 0x40

View File

@@ -34,7 +34,6 @@
* - DIV_TO_MUL_RCP
* - INT_DIV_TO_MUL_RCP
* - EXP_TO_EXP2
* - POW_TO_EXP2
* - LOG_TO_LOG2
* - MOD_TO_FLOOR
* - LDEXP_TO_ARITH
@@ -75,11 +74,6 @@
* do have base 2 versions, so this pass converts exp and log to exp2
* and log2 operations.
*
* POW_TO_EXP2:
* -----------
* Many older GPUs don't have an x**y instruction. For these GPUs, convert
* x**y to 2**(y * log2(x)).
*
* MOD_TO_FLOOR:
* -------------
* Breaks an ir_binop_mod expression down to (op0 - op1 * floor(op0 / op1))
@@ -146,7 +140,6 @@ private:
void int_div_to_mul_rcp(ir_expression *);
void mod_to_floor(ir_expression *);
void exp_to_exp2(ir_expression *);
void pow_to_exp2(ir_expression *);
void log_to_log2(ir_expression *);
void ldexp_to_arith(ir_expression *);
void dldexp_to_arith(ir_expression *);
@@ -288,21 +281,6 @@ lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
this->progress = true;
}
void
lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
{
ir_expression *const log2_x =
new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
ir->operands[0]);
ir->operation = ir_unop_exp2;
ir->init_num_operands();
ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
ir->operands[1], log2_x);
ir->operands[1] = NULL;
this->progress = true;
}
void
lower_instructions_visitor::log_to_log2(ir_expression *ir)
{
@@ -1793,11 +1771,6 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
mod_to_floor(ir);
break;
case ir_binop_pow:
if (lowering(POW_TO_EXP2))
pow_to_exp2(ir);
break;
case ir_binop_ldexp:
if (lowering(LDEXP_TO_ARITH) && ir->type->is_float())
ldexp_to_arith(ir);

View File

@@ -398,7 +398,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
return op_expr[0]->operands[0];
}
if (!options->EmitNoPow && op_expr[0]->operation == ir_binop_mul) {
if (op_expr[0]->operation == ir_binop_mul) {
for (int log2_pos = 0; log2_pos < 2; log2_pos++) {
ir_expression *log2_expr =
op_expr[0]->operands[log2_pos]->as_expression();

View File

@@ -312,7 +312,6 @@ struct gl_shader_compiler_options
GLboolean EmitNoLoops;
GLboolean EmitNoCont; /**< Emit CONT opcode? */
GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
GLboolean EmitNoPow; /**< Emit POW opcodes? */
GLboolean EmitNoSat; /**< Emit SAT opcodes? */
GLboolean LowerCombinedClipCullDistance; /** Lower gl_ClipDistance and
* gl_CullDistance together from

View File

@@ -141,7 +141,6 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
CARRY_TO_ARITH |
BORROW_TO_ARITH |
(have_dround ? 0 : DOPS_TO_DFRAC) |
(options->EmitNoPow ? POW_TO_EXP2 : 0) |
(!ctx->Const.NativeIntegers ? INT_DIV_TO_MUL_RCP : 0) |
(options->EmitNoSat ? SAT_TO_CLAMP : 0) |
(ctx->Const.ForceGLSLAbsSqrt ? SQRT_TO_ABS_SQRT : 0) |