mesa: fix some comments in sampler object code
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@@ -63,7 +63,7 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
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return;
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if (*ptr) {
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/* Unreference the old buffer */
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/* Unreference the old sampler */
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GLboolean deleteFlag = GL_FALSE;
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struct gl_sampler_object *oldSamp = *ptr;
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@@ -90,9 +90,9 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
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/* reference new sampler */
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/*_glthread_LOCK_MUTEX(samp->Mutex);*/
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if (samp->RefCount == 0) {
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/* this buffer's being deleted (look just above) */
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/* this sampler's being deleted (look just above) */
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/* Not sure this can every really happen. Warn if it does. */
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_mesa_problem(NULL, "referencing deleted buffer object");
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_mesa_problem(NULL, "referencing deleted sampler object");
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*ptr = NULL;
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}
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else {
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@@ -281,7 +281,7 @@ _mesa_BindSampler(GLuint unit, GLuint sampler)
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/**
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* Check if a coordinate wrap mode is supported for the texture target.
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* Check if a coordinate wrap mode is legal.
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* \return GL_TRUE if legal, GL_FALSE otherwise
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*/
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static GLboolean
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