mesa: fix some comments in sampler object code

This commit is contained in:
Brian Paul
2011-04-13 07:35:25 -06:00
parent d3cc3901ab
commit 75d585e544

View File

@@ -63,7 +63,7 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
return;
if (*ptr) {
/* Unreference the old buffer */
/* Unreference the old sampler */
GLboolean deleteFlag = GL_FALSE;
struct gl_sampler_object *oldSamp = *ptr;
@@ -90,9 +90,9 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
/* reference new sampler */
/*_glthread_LOCK_MUTEX(samp->Mutex);*/
if (samp->RefCount == 0) {
/* this buffer's being deleted (look just above) */
/* this sampler's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
_mesa_problem(NULL, "referencing deleted buffer object");
_mesa_problem(NULL, "referencing deleted sampler object");
*ptr = NULL;
}
else {
@@ -281,7 +281,7 @@ _mesa_BindSampler(GLuint unit, GLuint sampler)
/**
* Check if a coordinate wrap mode is supported for the texture target.
* Check if a coordinate wrap mode is legal.
* \return GL_TRUE if legal, GL_FALSE otherwise
*/
static GLboolean