llvmpipe: remove debug printf spam in lp_setup_wait_empty_scene()
Remove some stray debug code which spams the terminal. Signed-off-by: Brian Paul <brianp@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21994>
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@@ -70,8 +70,6 @@ lp_setup_wait_empty_scene(struct lp_setup_context *setup)
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{
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{
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/* just use the first scene if we run out */
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/* just use the first scene if we run out */
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if (setup->scenes[0]->fence) {
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if (setup->scenes[0]->fence) {
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debug_printf("%s: wait for scene %d\n",
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__func__, setup->scenes[0]->fence->id);
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lp_fence_wait(setup->scenes[0]->fence);
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lp_fence_wait(setup->scenes[0]->fence);
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lp_scene_end_rasterization(setup->scenes[0]);
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lp_scene_end_rasterization(setup->scenes[0]);
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}
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}
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