st/dri: add a new driconf option disable_shader_bit_encoding for Unigine

Now Unigine Heaven 3.0 finally works with r600g.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2013-07-30 22:29:27 +02:00
parent 369c829152
commit 7568a89500
7 changed files with 21 additions and 2 deletions

View File

@@ -609,10 +609,13 @@ void st_init_extensions(struct st_context *st)
/* Extensions that either depend on GLSL 1.30 or are a subset thereof. */
ctx->Extensions.ARB_conservative_depth = GL_TRUE;
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
ctx->Extensions.ARB_shading_language_packing = GL_TRUE;
ctx->Extensions.OES_depth_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_shading_language_420pack = GL_TRUE;
if (!st->options.disable_shader_bit_encoding) {
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
}
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,