util/conf: enable init to zero workaround for Exanima
Fixes rendering issues on llvmpipe.
Issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6449
Cc: mesa-stable
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18935>
(cherry picked from commit 3200b5c46b
)
This commit is contained in:

committed by
Dylan Baker

parent
db2417625e
commit
753f3a7d7d
@@ -661,7 +661,7 @@
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"description": "util/conf: enable init to zero workaround for Exanima",
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"description": "util/conf: enable init to zero workaround for Exanima",
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"nominated": true,
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"nominated": true,
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"nomination_type": 0,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"main_sha": null,
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"because_sha": null
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"because_sha": null
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},
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},
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@@ -153,6 +153,10 @@ TODO: document the other workarounds.
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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</application>
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<application name="Exanima" executable="Exanima.exe">
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<option name="glsl_zero_init" value="true"/>
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</application>
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<application name="Full Bore" executable="fullbore">
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<application name="Full Bore" executable="fullbore">
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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</application>
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