radv: move common registers between VS/GS and NGG

For more clarity.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29031>
This commit is contained in:
Samuel Pitoiset
2024-05-08 11:53:42 +02:00
committed by Marge Bot
parent 69b0ee7b6c
commit 751e5d8bd7
3 changed files with 20 additions and 20 deletions

View File

@@ -1402,12 +1402,12 @@ radv_precompute_registers_hw_vs(struct radv_device *device, struct radv_shader_b
/* VS is required to export at least one param. */
const uint32_t nparams = MAX2(info->outinfo.param_exports, 1);
info->regs.vs.spi_vs_out_config = S_0286C4_VS_EXPORT_COUNT(nparams - 1);
info->regs.spi_vs_out_config = S_0286C4_VS_EXPORT_COUNT(nparams - 1);
if (pdev->info.gfx_level >= GFX10) {
info->regs.vs.spi_vs_out_config |= S_0286C4_NO_PC_EXPORT(info->outinfo.param_exports == 0);
info->regs.spi_vs_out_config |= S_0286C4_NO_PC_EXPORT(info->outinfo.param_exports == 0);
}
info->regs.vs.spi_shader_pos_format =
info->regs.spi_shader_pos_format =
S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
S_02870C_POS1_EXPORT_FORMAT(info->outinfo.pos_exports > 1 ? V_02870C_SPI_SHADER_4COMP
: V_02870C_SPI_SHADER_NONE) |
@@ -1421,7 +1421,7 @@ radv_precompute_registers_hw_vs(struct radv_device *device, struct radv_shader_b
const unsigned cull_dist_mask = info->outinfo.cull_dist_mask;
const unsigned total_mask = clip_dist_mask | cull_dist_mask;
info->regs.vs.pa_cl_vs_out_cntl =
info->regs.pa_cl_vs_out_cntl =
S_02881C_USE_VTX_POINT_SIZE(info->outinfo.writes_pointsize) |
S_02881C_USE_VTX_RENDER_TARGET_INDX(info->outinfo.writes_layer) |
S_02881C_USE_VTX_VIEWPORT_INDX(info->outinfo.writes_viewport_index) |
@@ -1447,7 +1447,7 @@ radv_precompute_registers_hw_vs(struct radv_device *device, struct radv_shader_b
if (pdev->info.gfx_level >= GFX10) {
const uint32_t oversub_pc_lines = late_alloc_wave64 ? pdev->info.pc_lines / 4 : 0;
info->regs.vs.ge_pc_alloc =
info->regs.ge_pc_alloc =
S_030980_OVERSUB_EN(oversub_pc_lines > 0) | S_030980_NUM_PC_LINES(oversub_pc_lines - 1);
/* Required programming for tessellation (legacy pipeline only). */
@@ -1500,11 +1500,11 @@ radv_precompute_registers_hw_gs(struct radv_device *device, struct radv_shader_b
info->regs.gs.vgt_gs_instance_cnt =
S_028B90_CNT(MIN2(gs_num_invocations, 127)) | S_028B90_ENABLE(gs_num_invocations > 0);
info->regs.gs.spi_shader_pgm_rsrc3_gs =
info->regs.spi_shader_pgm_rsrc3_gs =
ac_apply_cu_en(S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F), C_00B21C_CU_EN, 0, &pdev->info);
if (pdev->info.gfx_level >= GFX10) {
info->regs.gs.spi_shader_pgm_rsrc4_gs =
info->regs.spi_shader_pgm_rsrc4_gs =
ac_apply_cu_en(S_00B204_CU_EN_GFX10(0xffff) | S_00B204_SPI_SHADER_LATE_ALLOC_GS_GFX10(0), C_00B204_CU_EN_GFX10,
16, &pdev->info);
}