mesa: fix memory leak when using shader cache
Fixes: 656ccf4ef8
("mesa: shader dump/read support for ARB programs")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30302>
This commit is contained in:
@@ -402,6 +402,9 @@ set_program_string(struct gl_program *prog, GLenum target, GLenum format, GLsize
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
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#ifdef ENABLE_SHADER_CACHE
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free(replacement);
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#endif
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return;
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}
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@@ -460,6 +463,9 @@ set_program_string(struct gl_program *prog, GLenum target, GLenum format, GLsize
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}
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ralloc_free(filename);
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}
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#ifdef ENABLE_SHADER_CACHE
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free(replacement);
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#endif
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}
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void GLAPIENTRY
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