mesa: set tcs shader_info metadata directly

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Timothy Arceri
2016-10-19 11:11:28 +11:00
parent 7a4bbfa90d
commit 750b14ed8e
2 changed files with 1 additions and 7 deletions

View File

@@ -40,10 +40,6 @@ copy_shader_info(const struct gl_shader_program *shader_prog,
info->uses_texture_gather = sh->Program->UsesGather; info->uses_texture_gather = sh->Program->UsesGather;
switch (sh->Stage) { switch (sh->Stage) {
case MESA_SHADER_TESS_CTRL:
info->tcs.vertices_out = sh->info.TessCtrl.VerticesOut;
break;
case MESA_SHADER_GEOMETRY: case MESA_SHADER_GEOMETRY:
info->gs.vertices_in = shader_prog->Geom.VerticesIn; info->gs.vertices_in = shader_prog->Geom.VerticesIn;
info->gs.output_primitive = sh->info.Geom.OutputType; info->gs.output_primitive = sh->info.Geom.OutputType;

View File

@@ -2171,9 +2171,7 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize; dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize;
break; break;
case MESA_SHADER_TESS_CTRL: { case MESA_SHADER_TESS_CTRL: {
struct gl_tess_ctrl_program *dst_tcp = dst->info.tcs.vertices_out = dst_sh->info.TessCtrl.VerticesOut;
(struct gl_tess_ctrl_program *) dst;
dst_tcp->VerticesOut = dst_sh->info.TessCtrl.VerticesOut;
break; break;
} }
case MESA_SHADER_TESS_EVAL: { case MESA_SHADER_TESS_EVAL: {