mesa: remove unused gl_constants::MaxColorTableSize
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -91,9 +91,6 @@
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/** Line width granularity */
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#define LINE_WIDTH_GRANULARITY 0.1
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/** Max texture palette / color table size */
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#define MAX_COLOR_TABLE_SIZE 256
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/** Max memory to allow for a single texture image (in megabytes) */
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#define MAX_TEXTURE_MBYTES 1024
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@@ -571,7 +571,6 @@ _mesa_init_constants(struct gl_context *ctx)
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ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
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ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
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ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
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ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
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ctx->Const.MaxClipPlanes = 6;
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ctx->Const.MaxLights = MAX_LIGHTS;
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ctx->Const.MaxShininess = 128.0;
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@@ -2771,8 +2771,6 @@ struct gl_constants
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GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */
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GLfloat LineWidthGranularity;
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GLuint MaxColorTableSize;
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GLuint MaxClipPlanes;
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GLuint MaxLights;
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GLfloat MaxShininess; /**< GL_NV_light_max_exponent */
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