i965: Replace OPT_V() with OPT().
We want to be able to check the progress of each pass and dump the NIR for debugging purposes if it changed. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
@@ -452,8 +452,6 @@ brw_nir_lower_cs_shared(nir_shader *nir)
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this_progress; \
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})
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#define OPT_V(pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__)
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static nir_shader *
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nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
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bool is_scalar)
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@@ -469,7 +467,7 @@ nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
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bool progress;
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do {
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progress = false;
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OPT_V(nir_lower_vars_to_ssa);
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OPT(nir_lower_vars_to_ssa);
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OPT(nir_opt_copy_prop_vars);
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if (is_scalar) {
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@@ -503,16 +501,16 @@ nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
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}
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OPT(nir_opt_remove_phis);
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OPT(nir_opt_undef);
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OPT_V(nir_lower_doubles, nir_lower_drcp |
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nir_lower_dsqrt |
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nir_lower_drsq |
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nir_lower_dtrunc |
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nir_lower_dfloor |
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nir_lower_dceil |
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nir_lower_dfract |
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nir_lower_dround_even |
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nir_lower_dmod);
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OPT_V(nir_lower_64bit_pack);
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OPT(nir_lower_doubles, nir_lower_drcp |
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nir_lower_dsqrt |
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nir_lower_drsq |
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nir_lower_dtrunc |
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nir_lower_dfloor |
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nir_lower_dceil |
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nir_lower_dfract |
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nir_lower_dround_even |
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nir_lower_dmod);
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OPT(nir_lower_64bit_pack);
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} while (progress);
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return nir;
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@@ -531,8 +529,7 @@ nir_shader *
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brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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{
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const struct gen_device_info *devinfo = compiler->devinfo;
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bool progress; /* Written by OPT and OPT_V */
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(void)progress;
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UNUSED bool progress; /* Written by OPT */
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const bool is_scalar = compiler->scalar_stage[nir->stage];
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@@ -561,13 +558,13 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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nir = nir_optimize(nir, compiler, is_scalar);
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if (is_scalar) {
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OPT_V(nir_lower_load_const_to_scalar);
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OPT(nir_lower_load_const_to_scalar);
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}
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/* Lower a bunch of stuff */
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OPT_V(nir_lower_var_copies);
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OPT(nir_lower_var_copies);
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OPT_V(nir_lower_clip_cull_distance_arrays);
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OPT(nir_lower_clip_cull_distance_arrays);
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nir_variable_mode indirect_mask = 0;
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if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectInput)
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@@ -606,8 +603,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
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bool debug_enabled =
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(INTEL_DEBUG & intel_debug_flag_for_shader_stage(nir->stage));
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bool progress; /* Written by OPT and OPT_V */
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(void)progress;
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UNUSED bool progress; /* Written by OPT */
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nir = nir_optimize(nir, compiler, is_scalar);
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@@ -618,7 +614,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
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OPT(nir_opt_algebraic_late);
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OPT_V(nir_lower_to_source_mods);
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OPT(nir_lower_to_source_mods);
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OPT(nir_copy_prop);
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OPT(nir_opt_dce);
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OPT(nir_opt_move_comparisons);
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@@ -637,10 +633,10 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
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nir_print_shader(nir, stderr);
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}
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OPT_V(nir_convert_from_ssa, true);
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OPT(nir_convert_from_ssa, true);
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if (!is_scalar) {
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OPT_V(nir_move_vec_src_uses_to_dest);
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OPT(nir_move_vec_src_uses_to_dest);
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OPT(nir_lower_vec_to_movs);
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}
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