v3dv: we can sample from 1D array too

Fixes: 95f881ad ('v3dv: add support for sampling simple 2D linear textures')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25286>
This commit is contained in:
Iago Toral Quiroga
2023-09-19 14:13:25 +02:00
committed by Marge Bot
parent 62f931204b
commit 747c7042df

View File

@@ -3447,8 +3447,10 @@ handle_sample_from_linear_image(struct v3dv_cmd_buffer *cmd_buffer,
struct v3dv_image *image = (struct v3dv_image *) desc->image_view->vk.image;
struct v3dv_image_view *view = (struct v3dv_image_view *) desc->image_view;
if (image->tiled || view->vk.view_type == VK_IMAGE_VIEW_TYPE_1D)
if (image->tiled || view->vk.view_type == VK_IMAGE_VIEW_TYPE_1D ||
view->vk.view_type == VK_IMAGE_VIEW_TYPE_1D_ARRAY) {
continue;
}
/* FIXME: we can probably handle most of these restrictions too with
* a bit of extra effort.